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This commit extends the cleaner shader feature to support GFX9.4.4 hardware. The cleaner shader feature is used to clear or initialize certain GPU resources, such as Local Data Share (LDS), Vector General Purpose Registers (VGPRs), and Scalar General Purpose Registers (SGPRs). This operation needs to be performed in isolation, while no other tasks should be running on the GPU at the same time. Previously, the cleaner shader feature was implemented for GFX9.4.3 hardware. This commit adds support for GFX9.4.4 hardware by allowing the cleaner shader to be used with this hardware version. Cc: Christian König <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the reStructuredText markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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