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ASoC: soc-core.c: Prefer to return dai->driver->name in snd_soc_dai_name_get()
ASoC machine driver can use snd_soc_{of_}get_dlc() (A) to get DAI name
for dlc (snd_soc_dai_link_component). In this function call
dlc->dai_name is parsed via snd_soc_dai_name_get() (B).
(A) int snd_soc_get_dlc(...)
{
...
(B) dlc->dai_name = snd_soc_dai_name_get(dai);
...
}
(B) has a priority to return dai->name as dlc->dai_name. In most cases
card can probe successfully. However it has an issue that ASoC tries to
rebind card. Here is a simplified flow for example:
| a) Card probes successfully at first
| b) One of the component bound to this card is removed for some
| reason the component->dev is released
| c) That component is re-registered
v d) ASoC calls snd_soc_try_rebind_card()
a) points dlc->dai_name to dai->name. b) releases all resource of the
old DAI. c) creates new DAI structure. In result d) can not use
dlc->dai_name to add new created DAI.
So it's reasonable that prefer to return dai->driver->name in
snd_soc_dai_name_get() because dai->driver is a pre-defined global
variable. Also update snd_soc_is_matching_dai() for alignment.
Signed-off-by: Chancel Liu <chancel.liu@nxp.com>
Link: https://msgid.link/r/20240304072128.2845432-1-chancel.liu@nxp.com
Signed-off-by: Mark Brown <broonie@kernel.org>
This commit is contained in:
@@ -283,13 +283,13 @@ static int snd_soc_is_matching_dai(const struct snd_soc_dai_link_component *dlc,
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/* see snd_soc_dai_name_get() */
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if (strcmp(dlc->dai_name, dai->name) == 0)
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return 1;
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if (dai->driver->name &&
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strcmp(dlc->dai_name, dai->driver->name) == 0)
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return 1;
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if (strcmp(dlc->dai_name, dai->name) == 0)
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return 1;
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if (dai->component->name &&
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strcmp(dlc->dai_name, dai->component->name) == 0)
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return 1;
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@@ -300,12 +300,12 @@ static int snd_soc_is_matching_dai(const struct snd_soc_dai_link_component *dlc,
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const char *snd_soc_dai_name_get(struct snd_soc_dai *dai)
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{
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/* see snd_soc_is_matching_dai() */
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if (dai->name)
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return dai->name;
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if (dai->driver->name)
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return dai->driver->name;
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if (dai->name)
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return dai->name;
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if (dai->component->name)
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return dai->component->name;
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