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		e13e2366d8
		
	
	
	
	
		
			
			The following commit:08295b3b5b("Implement an algorithm choice for Wound-Wait mutexes") introduced a reference in the documentation to a function that was removed in an earlier commit. It also forgot to remove a call to debug_mutex_add_waiter() which is now unconditionally called by __mutex_add_waiter(). Fix those bugs. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: dri-devel@lists.freedesktop.org Fixes:08295b3b5b("Implement an algorithm choice for Wound-Wait mutexes") Link: http://lkml.kernel.org/r/20180903140708.2401-1-thellstrom@vmware.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
		
			
				
	
	
		
			1446 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1446 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * kernel/locking/mutex.c
 | |
|  *
 | |
|  * Mutexes: blocking mutual exclusion locks
 | |
|  *
 | |
|  * Started by Ingo Molnar:
 | |
|  *
 | |
|  *  Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
 | |
|  *
 | |
|  * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
 | |
|  * David Howells for suggestions and improvements.
 | |
|  *
 | |
|  *  - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
 | |
|  *    from the -rt tree, where it was originally implemented for rtmutexes
 | |
|  *    by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
 | |
|  *    and Sven Dietrich.
 | |
|  *
 | |
|  * Also see Documentation/locking/mutex-design.txt.
 | |
|  */
 | |
| #include <linux/mutex.h>
 | |
| #include <linux/ww_mutex.h>
 | |
| #include <linux/sched/signal.h>
 | |
| #include <linux/sched/rt.h>
 | |
| #include <linux/sched/wake_q.h>
 | |
| #include <linux/sched/debug.h>
 | |
| #include <linux/export.h>
 | |
| #include <linux/spinlock.h>
 | |
| #include <linux/interrupt.h>
 | |
| #include <linux/debug_locks.h>
 | |
| #include <linux/osq_lock.h>
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| # include "mutex-debug.h"
 | |
| #else
 | |
| # include "mutex.h"
 | |
| #endif
 | |
| 
 | |
| void
 | |
| __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
 | |
| {
 | |
| 	atomic_long_set(&lock->owner, 0);
 | |
| 	spin_lock_init(&lock->wait_lock);
 | |
| 	INIT_LIST_HEAD(&lock->wait_list);
 | |
| #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
 | |
| 	osq_lock_init(&lock->osq);
 | |
| #endif
 | |
| 
 | |
| 	debug_mutex_init(lock, name, key);
 | |
| }
 | |
| EXPORT_SYMBOL(__mutex_init);
 | |
| 
 | |
| /*
 | |
|  * @owner: contains: 'struct task_struct *' to the current lock owner,
 | |
|  * NULL means not owned. Since task_struct pointers are aligned at
 | |
|  * at least L1_CACHE_BYTES, we have low bits to store extra state.
 | |
|  *
 | |
|  * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup.
 | |
|  * Bit1 indicates unlock needs to hand the lock to the top-waiter
 | |
|  * Bit2 indicates handoff has been done and we're waiting for pickup.
 | |
|  */
 | |
| #define MUTEX_FLAG_WAITERS	0x01
 | |
| #define MUTEX_FLAG_HANDOFF	0x02
 | |
| #define MUTEX_FLAG_PICKUP	0x04
 | |
| 
 | |
| #define MUTEX_FLAGS		0x07
 | |
| 
 | |
| static inline struct task_struct *__owner_task(unsigned long owner)
 | |
| {
 | |
| 	return (struct task_struct *)(owner & ~MUTEX_FLAGS);
 | |
| }
 | |
| 
 | |
| static inline unsigned long __owner_flags(unsigned long owner)
 | |
| {
 | |
| 	return owner & MUTEX_FLAGS;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Trylock variant that retuns the owning task on failure.
 | |
|  */
 | |
| static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock)
 | |
| {
 | |
| 	unsigned long owner, curr = (unsigned long)current;
 | |
| 
 | |
| 	owner = atomic_long_read(&lock->owner);
 | |
| 	for (;;) { /* must loop, can race against a flag */
 | |
| 		unsigned long old, flags = __owner_flags(owner);
 | |
| 		unsigned long task = owner & ~MUTEX_FLAGS;
 | |
| 
 | |
| 		if (task) {
 | |
| 			if (likely(task != curr))
 | |
| 				break;
 | |
| 
 | |
| 			if (likely(!(flags & MUTEX_FLAG_PICKUP)))
 | |
| 				break;
 | |
| 
 | |
| 			flags &= ~MUTEX_FLAG_PICKUP;
 | |
| 		} else {
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 			DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP);
 | |
| #endif
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		 * We set the HANDOFF bit, we must make sure it doesn't live
 | |
| 		 * past the point where we acquire it. This would be possible
 | |
| 		 * if we (accidentally) set the bit on an unlocked mutex.
 | |
| 		 */
 | |
| 		flags &= ~MUTEX_FLAG_HANDOFF;
 | |
| 
 | |
| 		old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags);
 | |
| 		if (old == owner)
 | |
| 			return NULL;
 | |
| 
 | |
| 		owner = old;
 | |
| 	}
 | |
| 
 | |
| 	return __owner_task(owner);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Actual trylock that will work on any unlocked state.
 | |
|  */
 | |
| static inline bool __mutex_trylock(struct mutex *lock)
 | |
| {
 | |
| 	return !__mutex_trylock_or_owner(lock);
 | |
| }
 | |
| 
 | |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC
 | |
| /*
 | |
|  * Lockdep annotations are contained to the slow paths for simplicity.
 | |
|  * There is nothing that would stop spreading the lockdep annotations outwards
 | |
|  * except more code.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Optimistic trylock that only works in the uncontended case. Make sure to
 | |
|  * follow with a __mutex_trylock() before failing.
 | |
|  */
 | |
| static __always_inline bool __mutex_trylock_fast(struct mutex *lock)
 | |
| {
 | |
| 	unsigned long curr = (unsigned long)current;
 | |
| 	unsigned long zero = 0UL;
 | |
| 
 | |
| 	if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr))
 | |
| 		return true;
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static __always_inline bool __mutex_unlock_fast(struct mutex *lock)
 | |
| {
 | |
| 	unsigned long curr = (unsigned long)current;
 | |
| 
 | |
| 	if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr)
 | |
| 		return true;
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag)
 | |
| {
 | |
| 	atomic_long_or(flag, &lock->owner);
 | |
| }
 | |
| 
 | |
| static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag)
 | |
| {
 | |
| 	atomic_long_andnot(flag, &lock->owner);
 | |
| }
 | |
| 
 | |
| static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter)
 | |
| {
 | |
| 	return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Add @waiter to a given location in the lock wait_list and set the
 | |
|  * FLAG_WAITERS flag if it's the first waiter.
 | |
|  */
 | |
| static void __sched
 | |
| __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter,
 | |
| 		   struct list_head *list)
 | |
| {
 | |
| 	debug_mutex_add_waiter(lock, waiter, current);
 | |
| 
 | |
| 	list_add_tail(&waiter->list, list);
 | |
| 	if (__mutex_waiter_is_first(lock, waiter))
 | |
| 		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Give up ownership to a specific task, when @task = NULL, this is equivalent
 | |
|  * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves
 | |
|  * WAITERS. Provides RELEASE semantics like a regular unlock, the
 | |
|  * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff.
 | |
|  */
 | |
| static void __mutex_handoff(struct mutex *lock, struct task_struct *task)
 | |
| {
 | |
| 	unsigned long owner = atomic_long_read(&lock->owner);
 | |
| 
 | |
| 	for (;;) {
 | |
| 		unsigned long old, new;
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 		DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
 | |
| 		DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
 | |
| #endif
 | |
| 
 | |
| 		new = (owner & MUTEX_FLAG_WAITERS);
 | |
| 		new |= (unsigned long)task;
 | |
| 		if (task)
 | |
| 			new |= MUTEX_FLAG_PICKUP;
 | |
| 
 | |
| 		old = atomic_long_cmpxchg_release(&lock->owner, owner, new);
 | |
| 		if (old == owner)
 | |
| 			break;
 | |
| 
 | |
| 		owner = old;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC
 | |
| /*
 | |
|  * We split the mutex lock/unlock logic into separate fastpath and
 | |
|  * slowpath functions, to reduce the register pressure on the fastpath.
 | |
|  * We also put the fastpath first in the kernel image, to make sure the
 | |
|  * branch is predicted by the CPU as default-untaken.
 | |
|  */
 | |
| static void __sched __mutex_lock_slowpath(struct mutex *lock);
 | |
| 
 | |
| /**
 | |
|  * mutex_lock - acquire the mutex
 | |
|  * @lock: the mutex to be acquired
 | |
|  *
 | |
|  * Lock the mutex exclusively for this task. If the mutex is not
 | |
|  * available right now, it will sleep until it can get it.
 | |
|  *
 | |
|  * The mutex must later on be released by the same task that
 | |
|  * acquired it. Recursive locking is not allowed. The task
 | |
|  * may not exit without first unlocking the mutex. Also, kernel
 | |
|  * memory where the mutex resides must not be freed with
 | |
|  * the mutex still locked. The mutex must first be initialized
 | |
|  * (or statically defined) before it can be locked. memset()-ing
 | |
|  * the mutex to 0 is not allowed.
 | |
|  *
 | |
|  * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging
 | |
|  * checks that will enforce the restrictions and will also do
 | |
|  * deadlock debugging)
 | |
|  *
 | |
|  * This function is similar to (but not equivalent to) down().
 | |
|  */
 | |
| void __sched mutex_lock(struct mutex *lock)
 | |
| {
 | |
| 	might_sleep();
 | |
| 
 | |
| 	if (!__mutex_trylock_fast(lock))
 | |
| 		__mutex_lock_slowpath(lock);
 | |
| }
 | |
| EXPORT_SYMBOL(mutex_lock);
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * Wait-Die:
 | |
|  *   The newer transactions are killed when:
 | |
|  *     It (the new transaction) makes a request for a lock being held
 | |
|  *     by an older transaction.
 | |
|  *
 | |
|  * Wound-Wait:
 | |
|  *   The newer transactions are wounded when:
 | |
|  *     An older transaction makes a request for a lock being held by
 | |
|  *     the newer transaction.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
 | |
|  * it.
 | |
|  */
 | |
| static __always_inline void
 | |
| ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
 | |
| {
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 	/*
 | |
| 	 * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
 | |
| 	 * but released with a normal mutex_unlock in this call.
 | |
| 	 *
 | |
| 	 * This should never happen, always use ww_mutex_unlock.
 | |
| 	 */
 | |
| 	DEBUG_LOCKS_WARN_ON(ww->ctx);
 | |
| 
 | |
| 	/*
 | |
| 	 * Not quite done after calling ww_acquire_done() ?
 | |
| 	 */
 | |
| 	DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
 | |
| 
 | |
| 	if (ww_ctx->contending_lock) {
 | |
| 		/*
 | |
| 		 * After -EDEADLK you tried to
 | |
| 		 * acquire a different ww_mutex? Bad!
 | |
| 		 */
 | |
| 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
 | |
| 
 | |
| 		/*
 | |
| 		 * You called ww_mutex_lock after receiving -EDEADLK,
 | |
| 		 * but 'forgot' to unlock everything else first?
 | |
| 		 */
 | |
| 		DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
 | |
| 		ww_ctx->contending_lock = NULL;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * Naughty, using a different class will lead to undefined behavior!
 | |
| 	 */
 | |
| 	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
 | |
| #endif
 | |
| 	ww_ctx->acquired++;
 | |
| 	ww->ctx = ww_ctx;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Determine if context @a is 'after' context @b. IOW, @a is a younger
 | |
|  * transaction than @b and depending on algorithm either needs to wait for
 | |
|  * @b or die.
 | |
|  */
 | |
| static inline bool __sched
 | |
| __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
 | |
| {
 | |
| 
 | |
| 	return (signed long)(a->stamp - b->stamp) > 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Wait-Die; wake a younger waiter context (when locks held) such that it can
 | |
|  * die.
 | |
|  *
 | |
|  * Among waiters with context, only the first one can have other locks acquired
 | |
|  * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
 | |
|  * __ww_mutex_check_kill() wake any but the earliest context.
 | |
|  */
 | |
| static bool __sched
 | |
| __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
 | |
| 	       struct ww_acquire_ctx *ww_ctx)
 | |
| {
 | |
| 	if (!ww_ctx->is_wait_die)
 | |
| 		return false;
 | |
| 
 | |
| 	if (waiter->ww_ctx->acquired > 0 &&
 | |
| 			__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
 | |
| 		debug_mutex_wake_waiter(lock, waiter);
 | |
| 		wake_up_process(waiter->task);
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Wound-Wait; wound a younger @hold_ctx if it holds the lock.
 | |
|  *
 | |
|  * Wound the lock holder if there are waiters with older transactions than
 | |
|  * the lock holders. Even if multiple waiters may wound the lock holder,
 | |
|  * it's sufficient that only one does.
 | |
|  */
 | |
| static bool __ww_mutex_wound(struct mutex *lock,
 | |
| 			     struct ww_acquire_ctx *ww_ctx,
 | |
| 			     struct ww_acquire_ctx *hold_ctx)
 | |
| {
 | |
| 	struct task_struct *owner = __mutex_owner(lock);
 | |
| 
 | |
| 	lockdep_assert_held(&lock->wait_lock);
 | |
| 
 | |
| 	/*
 | |
| 	 * Possible through __ww_mutex_add_waiter() when we race with
 | |
| 	 * ww_mutex_set_context_fastpath(). In that case we'll get here again
 | |
| 	 * through __ww_mutex_check_waiters().
 | |
| 	 */
 | |
| 	if (!hold_ctx)
 | |
| 		return false;
 | |
| 
 | |
| 	/*
 | |
| 	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
 | |
| 	 * it cannot go away because we'll have FLAG_WAITERS set and hold
 | |
| 	 * wait_lock.
 | |
| 	 */
 | |
| 	if (!owner)
 | |
| 		return false;
 | |
| 
 | |
| 	if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) {
 | |
| 		hold_ctx->wounded = 1;
 | |
| 
 | |
| 		/*
 | |
| 		 * wake_up_process() paired with set_current_state()
 | |
| 		 * inserts sufficient barriers to make sure @owner either sees
 | |
| 		 * it's wounded in __ww_mutex_check_kill() or has a
 | |
| 		 * wakeup pending to re-read the wounded state.
 | |
| 		 */
 | |
| 		if (owner != current)
 | |
| 			wake_up_process(owner);
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * We just acquired @lock under @ww_ctx, if there are later contexts waiting
 | |
|  * behind us on the wait-list, check if they need to die, or wound us.
 | |
|  *
 | |
|  * See __ww_mutex_add_waiter() for the list-order construction; basically the
 | |
|  * list is ordered by stamp, smallest (oldest) first.
 | |
|  *
 | |
|  * This relies on never mixing wait-die/wound-wait on the same wait-list;
 | |
|  * which is currently ensured by that being a ww_class property.
 | |
|  *
 | |
|  * The current task must not be on the wait list.
 | |
|  */
 | |
| static void __sched
 | |
| __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
 | |
| {
 | |
| 	struct mutex_waiter *cur;
 | |
| 
 | |
| 	lockdep_assert_held(&lock->wait_lock);
 | |
| 
 | |
| 	list_for_each_entry(cur, &lock->wait_list, list) {
 | |
| 		if (!cur->ww_ctx)
 | |
| 			continue;
 | |
| 
 | |
| 		if (__ww_mutex_die(lock, cur, ww_ctx) ||
 | |
| 		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx))
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
 | |
|  * and wake up any waiters so they can recheck.
 | |
|  */
 | |
| static __always_inline void
 | |
| ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	ww_mutex_lock_acquired(lock, ctx);
 | |
| 
 | |
| 	/*
 | |
| 	 * The lock->ctx update should be visible on all cores before
 | |
| 	 * the WAITERS check is done, otherwise contended waiters might be
 | |
| 	 * missed. The contended waiters will either see ww_ctx == NULL
 | |
| 	 * and keep spinning, or it will acquire wait_lock, add itself
 | |
| 	 * to waiter list and sleep.
 | |
| 	 */
 | |
| 	smp_mb(); /* See comments above and below. */
 | |
| 
 | |
| 	/*
 | |
| 	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS
 | |
| 	 *     MB		        MB
 | |
| 	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx
 | |
| 	 *
 | |
| 	 * The memory barrier above pairs with the memory barrier in
 | |
| 	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
 | |
| 	 * and/or !empty list.
 | |
| 	 */
 | |
| 	if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS)))
 | |
| 		return;
 | |
| 
 | |
| 	/*
 | |
| 	 * Uh oh, we raced in fastpath, check if any of the waiters need to
 | |
| 	 * die or wound us.
 | |
| 	 */
 | |
| 	spin_lock(&lock->base.wait_lock);
 | |
| 	__ww_mutex_check_waiters(&lock->base, ctx);
 | |
| 	spin_unlock(&lock->base.wait_lock);
 | |
| }
 | |
| 
 | |
| #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
 | |
| 
 | |
| static inline
 | |
| bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
 | |
| 			    struct mutex_waiter *waiter)
 | |
| {
 | |
| 	struct ww_mutex *ww;
 | |
| 
 | |
| 	ww = container_of(lock, struct ww_mutex, base);
 | |
| 
 | |
| 	/*
 | |
| 	 * If ww->ctx is set the contents are undefined, only
 | |
| 	 * by acquiring wait_lock there is a guarantee that
 | |
| 	 * they are not invalid when reading.
 | |
| 	 *
 | |
| 	 * As such, when deadlock detection needs to be
 | |
| 	 * performed the optimistic spinning cannot be done.
 | |
| 	 *
 | |
| 	 * Check this in every inner iteration because we may
 | |
| 	 * be racing against another thread's ww_mutex_lock.
 | |
| 	 */
 | |
| 	if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx))
 | |
| 		return false;
 | |
| 
 | |
| 	/*
 | |
| 	 * If we aren't on the wait list yet, cancel the spin
 | |
| 	 * if there are waiters. We want  to avoid stealing the
 | |
| 	 * lock from a waiter with an earlier stamp, since the
 | |
| 	 * other thread may already own a lock that we also
 | |
| 	 * need.
 | |
| 	 */
 | |
| 	if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS))
 | |
| 		return false;
 | |
| 
 | |
| 	/*
 | |
| 	 * Similarly, stop spinning if we are no longer the
 | |
| 	 * first waiter.
 | |
| 	 */
 | |
| 	if (waiter && !__mutex_waiter_is_first(lock, waiter))
 | |
| 		return false;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Look out! "owner" is an entirely speculative pointer access and not
 | |
|  * reliable.
 | |
|  *
 | |
|  * "noinline" so that this function shows up on perf profiles.
 | |
|  */
 | |
| static noinline
 | |
| bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner,
 | |
| 			 struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter)
 | |
| {
 | |
| 	bool ret = true;
 | |
| 
 | |
| 	rcu_read_lock();
 | |
| 	while (__mutex_owner(lock) == owner) {
 | |
| 		/*
 | |
| 		 * Ensure we emit the owner->on_cpu, dereference _after_
 | |
| 		 * checking lock->owner still matches owner. If that fails,
 | |
| 		 * owner might point to freed memory. If it still matches,
 | |
| 		 * the rcu_read_lock() ensures the memory stays valid.
 | |
| 		 */
 | |
| 		barrier();
 | |
| 
 | |
| 		/*
 | |
| 		 * Use vcpu_is_preempted to detect lock holder preemption issue.
 | |
| 		 */
 | |
| 		if (!owner->on_cpu || need_resched() ||
 | |
| 				vcpu_is_preempted(task_cpu(owner))) {
 | |
| 			ret = false;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) {
 | |
| 			ret = false;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		cpu_relax();
 | |
| 	}
 | |
| 	rcu_read_unlock();
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Initial check for entering the mutex spinning loop
 | |
|  */
 | |
| static inline int mutex_can_spin_on_owner(struct mutex *lock)
 | |
| {
 | |
| 	struct task_struct *owner;
 | |
| 	int retval = 1;
 | |
| 
 | |
| 	if (need_resched())
 | |
| 		return 0;
 | |
| 
 | |
| 	rcu_read_lock();
 | |
| 	owner = __mutex_owner(lock);
 | |
| 
 | |
| 	/*
 | |
| 	 * As lock holder preemption issue, we both skip spinning if task is not
 | |
| 	 * on cpu or its cpu is preempted
 | |
| 	 */
 | |
| 	if (owner)
 | |
| 		retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner));
 | |
| 	rcu_read_unlock();
 | |
| 
 | |
| 	/*
 | |
| 	 * If lock->owner is not set, the mutex has been released. Return true
 | |
| 	 * such that we'll trylock in the spin path, which is a faster option
 | |
| 	 * than the blocking slow path.
 | |
| 	 */
 | |
| 	return retval;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Optimistic spinning.
 | |
|  *
 | |
|  * We try to spin for acquisition when we find that the lock owner
 | |
|  * is currently running on a (different) CPU and while we don't
 | |
|  * need to reschedule. The rationale is that if the lock owner is
 | |
|  * running, it is likely to release the lock soon.
 | |
|  *
 | |
|  * The mutex spinners are queued up using MCS lock so that only one
 | |
|  * spinner can compete for the mutex. However, if mutex spinning isn't
 | |
|  * going to happen, there is no point in going through the lock/unlock
 | |
|  * overhead.
 | |
|  *
 | |
|  * Returns true when the lock was taken, otherwise false, indicating
 | |
|  * that we need to jump to the slowpath and sleep.
 | |
|  *
 | |
|  * The waiter flag is set to true if the spinner is a waiter in the wait
 | |
|  * queue. The waiter-spinner will spin on the lock directly and concurrently
 | |
|  * with the spinner at the head of the OSQ, if present, until the owner is
 | |
|  * changed to itself.
 | |
|  */
 | |
| static __always_inline bool
 | |
| mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
 | |
| 		      const bool use_ww_ctx, struct mutex_waiter *waiter)
 | |
| {
 | |
| 	if (!waiter) {
 | |
| 		/*
 | |
| 		 * The purpose of the mutex_can_spin_on_owner() function is
 | |
| 		 * to eliminate the overhead of osq_lock() and osq_unlock()
 | |
| 		 * in case spinning isn't possible. As a waiter-spinner
 | |
| 		 * is not going to take OSQ lock anyway, there is no need
 | |
| 		 * to call mutex_can_spin_on_owner().
 | |
| 		 */
 | |
| 		if (!mutex_can_spin_on_owner(lock))
 | |
| 			goto fail;
 | |
| 
 | |
| 		/*
 | |
| 		 * In order to avoid a stampede of mutex spinners trying to
 | |
| 		 * acquire the mutex all at once, the spinners need to take a
 | |
| 		 * MCS (queued) lock first before spinning on the owner field.
 | |
| 		 */
 | |
| 		if (!osq_lock(&lock->osq))
 | |
| 			goto fail;
 | |
| 	}
 | |
| 
 | |
| 	for (;;) {
 | |
| 		struct task_struct *owner;
 | |
| 
 | |
| 		/* Try to acquire the mutex... */
 | |
| 		owner = __mutex_trylock_or_owner(lock);
 | |
| 		if (!owner)
 | |
| 			break;
 | |
| 
 | |
| 		/*
 | |
| 		 * There's an owner, wait for it to either
 | |
| 		 * release the lock or go to sleep.
 | |
| 		 */
 | |
| 		if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter))
 | |
| 			goto fail_unlock;
 | |
| 
 | |
| 		/*
 | |
| 		 * The cpu_relax() call is a compiler barrier which forces
 | |
| 		 * everything in this loop to be re-loaded. We don't need
 | |
| 		 * memory barriers as we'll eventually observe the right
 | |
| 		 * values at the cost of a few extra spins.
 | |
| 		 */
 | |
| 		cpu_relax();
 | |
| 	}
 | |
| 
 | |
| 	if (!waiter)
 | |
| 		osq_unlock(&lock->osq);
 | |
| 
 | |
| 	return true;
 | |
| 
 | |
| 
 | |
| fail_unlock:
 | |
| 	if (!waiter)
 | |
| 		osq_unlock(&lock->osq);
 | |
| 
 | |
| fail:
 | |
| 	/*
 | |
| 	 * If we fell out of the spin path because of need_resched(),
 | |
| 	 * reschedule now, before we try-lock the mutex. This avoids getting
 | |
| 	 * scheduled out right after we obtained the mutex.
 | |
| 	 */
 | |
| 	if (need_resched()) {
 | |
| 		/*
 | |
| 		 * We _should_ have TASK_RUNNING here, but just in case
 | |
| 		 * we do not, make it so, otherwise we might get stuck.
 | |
| 		 */
 | |
| 		__set_current_state(TASK_RUNNING);
 | |
| 		schedule_preempt_disabled();
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| #else
 | |
| static __always_inline bool
 | |
| mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
 | |
| 		      const bool use_ww_ctx, struct mutex_waiter *waiter)
 | |
| {
 | |
| 	return false;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip);
 | |
| 
 | |
| /**
 | |
|  * mutex_unlock - release the mutex
 | |
|  * @lock: the mutex to be released
 | |
|  *
 | |
|  * Unlock a mutex that has been locked by this task previously.
 | |
|  *
 | |
|  * This function must not be used in interrupt context. Unlocking
 | |
|  * of a not locked mutex is not allowed.
 | |
|  *
 | |
|  * This function is similar to (but not equivalent to) up().
 | |
|  */
 | |
| void __sched mutex_unlock(struct mutex *lock)
 | |
| {
 | |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC
 | |
| 	if (__mutex_unlock_fast(lock))
 | |
| 		return;
 | |
| #endif
 | |
| 	__mutex_unlock_slowpath(lock, _RET_IP_);
 | |
| }
 | |
| EXPORT_SYMBOL(mutex_unlock);
 | |
| 
 | |
| /**
 | |
|  * ww_mutex_unlock - release the w/w mutex
 | |
|  * @lock: the mutex to be released
 | |
|  *
 | |
|  * Unlock a mutex that has been locked by this task previously with any of the
 | |
|  * ww_mutex_lock* functions (with or without an acquire context). It is
 | |
|  * forbidden to release the locks after releasing the acquire context.
 | |
|  *
 | |
|  * This function must not be used in interrupt context. Unlocking
 | |
|  * of a unlocked mutex is not allowed.
 | |
|  */
 | |
| void __sched ww_mutex_unlock(struct ww_mutex *lock)
 | |
| {
 | |
| 	/*
 | |
| 	 * The unlocking fastpath is the 0->1 transition from 'locked'
 | |
| 	 * into 'unlocked' state:
 | |
| 	 */
 | |
| 	if (lock->ctx) {
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 		DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
 | |
| #endif
 | |
| 		if (lock->ctx->acquired > 0)
 | |
| 			lock->ctx->acquired--;
 | |
| 		lock->ctx = NULL;
 | |
| 	}
 | |
| 
 | |
| 	mutex_unlock(&lock->base);
 | |
| }
 | |
| EXPORT_SYMBOL(ww_mutex_unlock);
 | |
| 
 | |
| 
 | |
| static __always_inline int __sched
 | |
| __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
 | |
| {
 | |
| 	if (ww_ctx->acquired > 0) {
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 		struct ww_mutex *ww;
 | |
| 
 | |
| 		ww = container_of(lock, struct ww_mutex, base);
 | |
| 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
 | |
| 		ww_ctx->contending_lock = ww;
 | |
| #endif
 | |
| 		return -EDEADLK;
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * Check the wound condition for the current lock acquire.
 | |
|  *
 | |
|  * Wound-Wait: If we're wounded, kill ourself.
 | |
|  *
 | |
|  * Wait-Die: If we're trying to acquire a lock already held by an older
 | |
|  *           context, kill ourselves.
 | |
|  *
 | |
|  * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
 | |
|  * look at waiters before us in the wait-list.
 | |
|  */
 | |
| static inline int __sched
 | |
| __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
 | |
| 		      struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
 | |
| 	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
 | |
| 	struct mutex_waiter *cur;
 | |
| 
 | |
| 	if (ctx->acquired == 0)
 | |
| 		return 0;
 | |
| 
 | |
| 	if (!ctx->is_wait_die) {
 | |
| 		if (ctx->wounded)
 | |
| 			return __ww_mutex_kill(lock, ctx);
 | |
| 
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
 | |
| 		return __ww_mutex_kill(lock, ctx);
 | |
| 
 | |
| 	/*
 | |
| 	 * If there is a waiter in front of us that has a context, then its
 | |
| 	 * stamp is earlier than ours and we must kill ourself.
 | |
| 	 */
 | |
| 	cur = waiter;
 | |
| 	list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) {
 | |
| 		if (!cur->ww_ctx)
 | |
| 			continue;
 | |
| 
 | |
| 		return __ww_mutex_kill(lock, ctx);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
 | |
|  * first. Such that older contexts are preferred to acquire the lock over
 | |
|  * younger contexts.
 | |
|  *
 | |
|  * Waiters without context are interspersed in FIFO order.
 | |
|  *
 | |
|  * Furthermore, for Wait-Die kill ourself immediately when possible (there are
 | |
|  * older contexts already waiting) to avoid unnecessary waiting and for
 | |
|  * Wound-Wait ensure we wound the owning context when it is younger.
 | |
|  */
 | |
| static inline int __sched
 | |
| __ww_mutex_add_waiter(struct mutex_waiter *waiter,
 | |
| 		      struct mutex *lock,
 | |
| 		      struct ww_acquire_ctx *ww_ctx)
 | |
| {
 | |
| 	struct mutex_waiter *cur;
 | |
| 	struct list_head *pos;
 | |
| 	bool is_wait_die;
 | |
| 
 | |
| 	if (!ww_ctx) {
 | |
| 		__mutex_add_waiter(lock, waiter, &lock->wait_list);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	is_wait_die = ww_ctx->is_wait_die;
 | |
| 
 | |
| 	/*
 | |
| 	 * Add the waiter before the first waiter with a higher stamp.
 | |
| 	 * Waiters without a context are skipped to avoid starving
 | |
| 	 * them. Wait-Die waiters may die here. Wound-Wait waiters
 | |
| 	 * never die here, but they are sorted in stamp order and
 | |
| 	 * may wound the lock holder.
 | |
| 	 */
 | |
| 	pos = &lock->wait_list;
 | |
| 	list_for_each_entry_reverse(cur, &lock->wait_list, list) {
 | |
| 		if (!cur->ww_ctx)
 | |
| 			continue;
 | |
| 
 | |
| 		if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) {
 | |
| 			/*
 | |
| 			 * Wait-Die: if we find an older context waiting, there
 | |
| 			 * is no point in queueing behind it, as we'd have to
 | |
| 			 * die the moment it would acquire the lock.
 | |
| 			 */
 | |
| 			if (is_wait_die) {
 | |
| 				int ret = __ww_mutex_kill(lock, ww_ctx);
 | |
| 
 | |
| 				if (ret)
 | |
| 					return ret;
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		pos = &cur->list;
 | |
| 
 | |
| 		/* Wait-Die: ensure younger waiters die. */
 | |
| 		__ww_mutex_die(lock, cur, ww_ctx);
 | |
| 	}
 | |
| 
 | |
| 	__mutex_add_waiter(lock, waiter, pos);
 | |
| 
 | |
| 	/*
 | |
| 	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
 | |
| 	 * wound that such that we might proceed.
 | |
| 	 */
 | |
| 	if (!is_wait_die) {
 | |
| 		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
 | |
| 
 | |
| 		/*
 | |
| 		 * See ww_mutex_set_context_fastpath(). Orders setting
 | |
| 		 * MUTEX_FLAG_WAITERS vs the ww->ctx load,
 | |
| 		 * such that either we or the fastpath will wound @ww->ctx.
 | |
| 		 */
 | |
| 		smp_mb();
 | |
| 		__ww_mutex_wound(lock, ww_ctx, ww->ctx);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Lock a mutex (possibly interruptible), slowpath:
 | |
|  */
 | |
| static __always_inline int __sched
 | |
| __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 | |
| 		    struct lockdep_map *nest_lock, unsigned long ip,
 | |
| 		    struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
 | |
| {
 | |
| 	struct mutex_waiter waiter;
 | |
| 	bool first = false;
 | |
| 	struct ww_mutex *ww;
 | |
| 	int ret;
 | |
| 
 | |
| 	might_sleep();
 | |
| 
 | |
| 	ww = container_of(lock, struct ww_mutex, base);
 | |
| 	if (use_ww_ctx && ww_ctx) {
 | |
| 		if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
 | |
| 			return -EALREADY;
 | |
| 
 | |
| 		/*
 | |
| 		 * Reset the wounded flag after a kill. No other process can
 | |
| 		 * race and wound us here since they can't have a valid owner
 | |
| 		 * pointer if we don't have any locks held.
 | |
| 		 */
 | |
| 		if (ww_ctx->acquired == 0)
 | |
| 			ww_ctx->wounded = 0;
 | |
| 	}
 | |
| 
 | |
| 	preempt_disable();
 | |
| 	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
 | |
| 
 | |
| 	if (__mutex_trylock(lock) ||
 | |
| 	    mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, NULL)) {
 | |
| 		/* got the lock, yay! */
 | |
| 		lock_acquired(&lock->dep_map, ip);
 | |
| 		if (use_ww_ctx && ww_ctx)
 | |
| 			ww_mutex_set_context_fastpath(ww, ww_ctx);
 | |
| 		preempt_enable();
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	spin_lock(&lock->wait_lock);
 | |
| 	/*
 | |
| 	 * After waiting to acquire the wait_lock, try again.
 | |
| 	 */
 | |
| 	if (__mutex_trylock(lock)) {
 | |
| 		if (use_ww_ctx && ww_ctx)
 | |
| 			__ww_mutex_check_waiters(lock, ww_ctx);
 | |
| 
 | |
| 		goto skip_wait;
 | |
| 	}
 | |
| 
 | |
| 	debug_mutex_lock_common(lock, &waiter);
 | |
| 
 | |
| 	lock_contended(&lock->dep_map, ip);
 | |
| 
 | |
| 	if (!use_ww_ctx) {
 | |
| 		/* add waiting tasks to the end of the waitqueue (FIFO): */
 | |
| 		__mutex_add_waiter(lock, &waiter, &lock->wait_list);
 | |
| 
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 		waiter.ww_ctx = MUTEX_POISON_WW_CTX;
 | |
| #endif
 | |
| 	} else {
 | |
| 		/*
 | |
| 		 * Add in stamp order, waking up waiters that must kill
 | |
| 		 * themselves.
 | |
| 		 */
 | |
| 		ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx);
 | |
| 		if (ret)
 | |
| 			goto err_early_kill;
 | |
| 
 | |
| 		waiter.ww_ctx = ww_ctx;
 | |
| 	}
 | |
| 
 | |
| 	waiter.task = current;
 | |
| 
 | |
| 	set_current_state(state);
 | |
| 	for (;;) {
 | |
| 		/*
 | |
| 		 * Once we hold wait_lock, we're serialized against
 | |
| 		 * mutex_unlock() handing the lock off to us, do a trylock
 | |
| 		 * before testing the error conditions to make sure we pick up
 | |
| 		 * the handoff.
 | |
| 		 */
 | |
| 		if (__mutex_trylock(lock))
 | |
| 			goto acquired;
 | |
| 
 | |
| 		/*
 | |
| 		 * Check for signals and kill conditions while holding
 | |
| 		 * wait_lock. This ensures the lock cancellation is ordered
 | |
| 		 * against mutex_unlock() and wake-ups do not go missing.
 | |
| 		 */
 | |
| 		if (unlikely(signal_pending_state(state, current))) {
 | |
| 			ret = -EINTR;
 | |
| 			goto err;
 | |
| 		}
 | |
| 
 | |
| 		if (use_ww_ctx && ww_ctx) {
 | |
| 			ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx);
 | |
| 			if (ret)
 | |
| 				goto err;
 | |
| 		}
 | |
| 
 | |
| 		spin_unlock(&lock->wait_lock);
 | |
| 		schedule_preempt_disabled();
 | |
| 
 | |
| 		/*
 | |
| 		 * ww_mutex needs to always recheck its position since its waiter
 | |
| 		 * list is not FIFO ordered.
 | |
| 		 */
 | |
| 		if ((use_ww_ctx && ww_ctx) || !first) {
 | |
| 			first = __mutex_waiter_is_first(lock, &waiter);
 | |
| 			if (first)
 | |
| 				__mutex_set_flag(lock, MUTEX_FLAG_HANDOFF);
 | |
| 		}
 | |
| 
 | |
| 		set_current_state(state);
 | |
| 		/*
 | |
| 		 * Here we order against unlock; we must either see it change
 | |
| 		 * state back to RUNNING and fall through the next schedule(),
 | |
| 		 * or we must see its unlock and acquire.
 | |
| 		 */
 | |
| 		if (__mutex_trylock(lock) ||
 | |
| 		    (first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, &waiter)))
 | |
| 			break;
 | |
| 
 | |
| 		spin_lock(&lock->wait_lock);
 | |
| 	}
 | |
| 	spin_lock(&lock->wait_lock);
 | |
| acquired:
 | |
| 	__set_current_state(TASK_RUNNING);
 | |
| 
 | |
| 	if (use_ww_ctx && ww_ctx) {
 | |
| 		/*
 | |
| 		 * Wound-Wait; we stole the lock (!first_waiter), check the
 | |
| 		 * waiters as anyone might want to wound us.
 | |
| 		 */
 | |
| 		if (!ww_ctx->is_wait_die &&
 | |
| 		    !__mutex_waiter_is_first(lock, &waiter))
 | |
| 			__ww_mutex_check_waiters(lock, ww_ctx);
 | |
| 	}
 | |
| 
 | |
| 	mutex_remove_waiter(lock, &waiter, current);
 | |
| 	if (likely(list_empty(&lock->wait_list)))
 | |
| 		__mutex_clear_flag(lock, MUTEX_FLAGS);
 | |
| 
 | |
| 	debug_mutex_free_waiter(&waiter);
 | |
| 
 | |
| skip_wait:
 | |
| 	/* got the lock - cleanup and rejoice! */
 | |
| 	lock_acquired(&lock->dep_map, ip);
 | |
| 
 | |
| 	if (use_ww_ctx && ww_ctx)
 | |
| 		ww_mutex_lock_acquired(ww, ww_ctx);
 | |
| 
 | |
| 	spin_unlock(&lock->wait_lock);
 | |
| 	preempt_enable();
 | |
| 	return 0;
 | |
| 
 | |
| err:
 | |
| 	__set_current_state(TASK_RUNNING);
 | |
| 	mutex_remove_waiter(lock, &waiter, current);
 | |
| err_early_kill:
 | |
| 	spin_unlock(&lock->wait_lock);
 | |
| 	debug_mutex_free_waiter(&waiter);
 | |
| 	mutex_release(&lock->dep_map, 1, ip);
 | |
| 	preempt_enable();
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static int __sched
 | |
| __mutex_lock(struct mutex *lock, long state, unsigned int subclass,
 | |
| 	     struct lockdep_map *nest_lock, unsigned long ip)
 | |
| {
 | |
| 	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false);
 | |
| }
 | |
| 
 | |
| static int __sched
 | |
| __ww_mutex_lock(struct mutex *lock, long state, unsigned int subclass,
 | |
| 		struct lockdep_map *nest_lock, unsigned long ip,
 | |
| 		struct ww_acquire_ctx *ww_ctx)
 | |
| {
 | |
| 	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true);
 | |
| }
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_LOCK_ALLOC
 | |
| void __sched
 | |
| mutex_lock_nested(struct mutex *lock, unsigned int subclass)
 | |
| {
 | |
| 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
 | |
| }
 | |
| 
 | |
| EXPORT_SYMBOL_GPL(mutex_lock_nested);
 | |
| 
 | |
| void __sched
 | |
| _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
 | |
| {
 | |
| 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
 | |
| 
 | |
| int __sched
 | |
| mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
 | |
| {
 | |
| 	return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
 | |
| 
 | |
| int __sched
 | |
| mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
 | |
| {
 | |
| 	return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
 | |
| 
 | |
| void __sched
 | |
| mutex_lock_io_nested(struct mutex *lock, unsigned int subclass)
 | |
| {
 | |
| 	int token;
 | |
| 
 | |
| 	might_sleep();
 | |
| 
 | |
| 	token = io_schedule_prepare();
 | |
| 	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
 | |
| 			    subclass, NULL, _RET_IP_, NULL, 0);
 | |
| 	io_schedule_finish(token);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(mutex_lock_io_nested);
 | |
| 
 | |
| static inline int
 | |
| ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
 | |
| 	unsigned tmp;
 | |
| 
 | |
| 	if (ctx->deadlock_inject_countdown-- == 0) {
 | |
| 		tmp = ctx->deadlock_inject_interval;
 | |
| 		if (tmp > UINT_MAX/4)
 | |
| 			tmp = UINT_MAX;
 | |
| 		else
 | |
| 			tmp = tmp*2 + tmp + tmp/2;
 | |
| 
 | |
| 		ctx->deadlock_inject_interval = tmp;
 | |
| 		ctx->deadlock_inject_countdown = tmp;
 | |
| 		ctx->contending_lock = lock;
 | |
| 
 | |
| 		ww_mutex_unlock(lock);
 | |
| 
 | |
| 		return -EDEADLK;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int __sched
 | |
| ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	int ret;
 | |
| 
 | |
| 	might_sleep();
 | |
| 	ret =  __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE,
 | |
| 			       0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
 | |
| 			       ctx);
 | |
| 	if (!ret && ctx && ctx->acquired > 1)
 | |
| 		return ww_mutex_deadlock_injection(lock, ctx);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(ww_mutex_lock);
 | |
| 
 | |
| int __sched
 | |
| ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	int ret;
 | |
| 
 | |
| 	might_sleep();
 | |
| 	ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE,
 | |
| 			      0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
 | |
| 			      ctx);
 | |
| 
 | |
| 	if (!ret && ctx && ctx->acquired > 1)
 | |
| 		return ww_mutex_deadlock_injection(lock, ctx);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible);
 | |
| 
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * Release the lock, slowpath:
 | |
|  */
 | |
| static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip)
 | |
| {
 | |
| 	struct task_struct *next = NULL;
 | |
| 	DEFINE_WAKE_Q(wake_q);
 | |
| 	unsigned long owner;
 | |
| 
 | |
| 	mutex_release(&lock->dep_map, 1, ip);
 | |
| 
 | |
| 	/*
 | |
| 	 * Release the lock before (potentially) taking the spinlock such that
 | |
| 	 * other contenders can get on with things ASAP.
 | |
| 	 *
 | |
| 	 * Except when HANDOFF, in that case we must not clear the owner field,
 | |
| 	 * but instead set it to the top waiter.
 | |
| 	 */
 | |
| 	owner = atomic_long_read(&lock->owner);
 | |
| 	for (;;) {
 | |
| 		unsigned long old;
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_MUTEXES
 | |
| 		DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
 | |
| 		DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
 | |
| #endif
 | |
| 
 | |
| 		if (owner & MUTEX_FLAG_HANDOFF)
 | |
| 			break;
 | |
| 
 | |
| 		old = atomic_long_cmpxchg_release(&lock->owner, owner,
 | |
| 						  __owner_flags(owner));
 | |
| 		if (old == owner) {
 | |
| 			if (owner & MUTEX_FLAG_WAITERS)
 | |
| 				break;
 | |
| 
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		owner = old;
 | |
| 	}
 | |
| 
 | |
| 	spin_lock(&lock->wait_lock);
 | |
| 	debug_mutex_unlock(lock);
 | |
| 	if (!list_empty(&lock->wait_list)) {
 | |
| 		/* get the first entry from the wait-list: */
 | |
| 		struct mutex_waiter *waiter =
 | |
| 			list_first_entry(&lock->wait_list,
 | |
| 					 struct mutex_waiter, list);
 | |
| 
 | |
| 		next = waiter->task;
 | |
| 
 | |
| 		debug_mutex_wake_waiter(lock, waiter);
 | |
| 		wake_q_add(&wake_q, next);
 | |
| 	}
 | |
| 
 | |
| 	if (owner & MUTEX_FLAG_HANDOFF)
 | |
| 		__mutex_handoff(lock, next);
 | |
| 
 | |
| 	spin_unlock(&lock->wait_lock);
 | |
| 
 | |
| 	wake_up_q(&wake_q);
 | |
| }
 | |
| 
 | |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC
 | |
| /*
 | |
|  * Here come the less common (and hence less performance-critical) APIs:
 | |
|  * mutex_lock_interruptible() and mutex_trylock().
 | |
|  */
 | |
| static noinline int __sched
 | |
| __mutex_lock_killable_slowpath(struct mutex *lock);
 | |
| 
 | |
| static noinline int __sched
 | |
| __mutex_lock_interruptible_slowpath(struct mutex *lock);
 | |
| 
 | |
| /**
 | |
|  * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals.
 | |
|  * @lock: The mutex to be acquired.
 | |
|  *
 | |
|  * Lock the mutex like mutex_lock().  If a signal is delivered while the
 | |
|  * process is sleeping, this function will return without acquiring the
 | |
|  * mutex.
 | |
|  *
 | |
|  * Context: Process context.
 | |
|  * Return: 0 if the lock was successfully acquired or %-EINTR if a
 | |
|  * signal arrived.
 | |
|  */
 | |
| int __sched mutex_lock_interruptible(struct mutex *lock)
 | |
| {
 | |
| 	might_sleep();
 | |
| 
 | |
| 	if (__mutex_trylock_fast(lock))
 | |
| 		return 0;
 | |
| 
 | |
| 	return __mutex_lock_interruptible_slowpath(lock);
 | |
| }
 | |
| 
 | |
| EXPORT_SYMBOL(mutex_lock_interruptible);
 | |
| 
 | |
| /**
 | |
|  * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals.
 | |
|  * @lock: The mutex to be acquired.
 | |
|  *
 | |
|  * Lock the mutex like mutex_lock().  If a signal which will be fatal to
 | |
|  * the current process is delivered while the process is sleeping, this
 | |
|  * function will return without acquiring the mutex.
 | |
|  *
 | |
|  * Context: Process context.
 | |
|  * Return: 0 if the lock was successfully acquired or %-EINTR if a
 | |
|  * fatal signal arrived.
 | |
|  */
 | |
| int __sched mutex_lock_killable(struct mutex *lock)
 | |
| {
 | |
| 	might_sleep();
 | |
| 
 | |
| 	if (__mutex_trylock_fast(lock))
 | |
| 		return 0;
 | |
| 
 | |
| 	return __mutex_lock_killable_slowpath(lock);
 | |
| }
 | |
| EXPORT_SYMBOL(mutex_lock_killable);
 | |
| 
 | |
| /**
 | |
|  * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O
 | |
|  * @lock: The mutex to be acquired.
 | |
|  *
 | |
|  * Lock the mutex like mutex_lock().  While the task is waiting for this
 | |
|  * mutex, it will be accounted as being in the IO wait state by the
 | |
|  * scheduler.
 | |
|  *
 | |
|  * Context: Process context.
 | |
|  */
 | |
| void __sched mutex_lock_io(struct mutex *lock)
 | |
| {
 | |
| 	int token;
 | |
| 
 | |
| 	token = io_schedule_prepare();
 | |
| 	mutex_lock(lock);
 | |
| 	io_schedule_finish(token);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(mutex_lock_io);
 | |
| 
 | |
| static noinline void __sched
 | |
| __mutex_lock_slowpath(struct mutex *lock)
 | |
| {
 | |
| 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
 | |
| }
 | |
| 
 | |
| static noinline int __sched
 | |
| __mutex_lock_killable_slowpath(struct mutex *lock)
 | |
| {
 | |
| 	return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
 | |
| }
 | |
| 
 | |
| static noinline int __sched
 | |
| __mutex_lock_interruptible_slowpath(struct mutex *lock)
 | |
| {
 | |
| 	return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
 | |
| }
 | |
| 
 | |
| static noinline int __sched
 | |
| __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL,
 | |
| 			       _RET_IP_, ctx);
 | |
| }
 | |
| 
 | |
| static noinline int __sched
 | |
| __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
 | |
| 					    struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL,
 | |
| 			       _RET_IP_, ctx);
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * mutex_trylock - try to acquire the mutex, without waiting
 | |
|  * @lock: the mutex to be acquired
 | |
|  *
 | |
|  * Try to acquire the mutex atomically. Returns 1 if the mutex
 | |
|  * has been acquired successfully, and 0 on contention.
 | |
|  *
 | |
|  * NOTE: this function follows the spin_trylock() convention, so
 | |
|  * it is negated from the down_trylock() return values! Be careful
 | |
|  * about this when converting semaphore users to mutexes.
 | |
|  *
 | |
|  * This function must not be used in interrupt context. The
 | |
|  * mutex must be released by the same task that acquired it.
 | |
|  */
 | |
| int __sched mutex_trylock(struct mutex *lock)
 | |
| {
 | |
| 	bool locked = __mutex_trylock(lock);
 | |
| 
 | |
| 	if (locked)
 | |
| 		mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
 | |
| 
 | |
| 	return locked;
 | |
| }
 | |
| EXPORT_SYMBOL(mutex_trylock);
 | |
| 
 | |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC
 | |
| int __sched
 | |
| ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	might_sleep();
 | |
| 
 | |
| 	if (__mutex_trylock_fast(&lock->base)) {
 | |
| 		if (ctx)
 | |
| 			ww_mutex_set_context_fastpath(lock, ctx);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	return __ww_mutex_lock_slowpath(lock, ctx);
 | |
| }
 | |
| EXPORT_SYMBOL(ww_mutex_lock);
 | |
| 
 | |
| int __sched
 | |
| ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
 | |
| {
 | |
| 	might_sleep();
 | |
| 
 | |
| 	if (__mutex_trylock_fast(&lock->base)) {
 | |
| 		if (ctx)
 | |
| 			ww_mutex_set_context_fastpath(lock, ctx);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	return __ww_mutex_lock_interruptible_slowpath(lock, ctx);
 | |
| }
 | |
| EXPORT_SYMBOL(ww_mutex_lock_interruptible);
 | |
| 
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
 | |
|  * @cnt: the atomic which we are to dec
 | |
|  * @lock: the mutex to return holding if we dec to 0
 | |
|  *
 | |
|  * return true and hold lock if we dec to 0, return false otherwise
 | |
|  */
 | |
| int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
 | |
| {
 | |
| 	/* dec if we can't possibly hit 0 */
 | |
| 	if (atomic_add_unless(cnt, -1, 1))
 | |
| 		return 0;
 | |
| 	/* we might hit 0, so take the lock */
 | |
| 	mutex_lock(lock);
 | |
| 	if (!atomic_dec_and_test(cnt)) {
 | |
| 		/* when we actually did the dec, we didn't hit 0 */
 | |
| 		mutex_unlock(lock);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	/* we hit 0, and we hold the lock */
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL(atomic_dec_and_mutex_lock);
 |