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		88451f2cd3
		
	
	
	
	
		
			
			If a CPU is offlined the debug objects per CPU pool is not cleaned up. If the CPU is never onlined again then the objects in the pool are wasted. Add a CPU hotplug callback which is invoked after the CPU is dead to free the pool. [ tglx: Massaged changelog and added comment about remote access safety ] Signed-off-by: Zqiang <qiang.zhang@windriver.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Waiman Long <longman@redhat.com> Link: https://lore.kernel.org/r/20200908062709.11441-1-qiang.zhang@windriver.com
		
			
				
	
	
		
			1403 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1403 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Generic infrastructure for lifetime debugging of objects.
 | |
|  *
 | |
|  * Started by Thomas Gleixner
 | |
|  *
 | |
|  * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
 | |
|  *
 | |
|  * For licencing details see kernel-base/COPYING
 | |
|  */
 | |
| 
 | |
| #define pr_fmt(fmt) "ODEBUG: " fmt
 | |
| 
 | |
| #include <linux/debugobjects.h>
 | |
| #include <linux/interrupt.h>
 | |
| #include <linux/sched.h>
 | |
| #include <linux/sched/task_stack.h>
 | |
| #include <linux/seq_file.h>
 | |
| #include <linux/debugfs.h>
 | |
| #include <linux/slab.h>
 | |
| #include <linux/hash.h>
 | |
| #include <linux/kmemleak.h>
 | |
| #include <linux/cpu.h>
 | |
| 
 | |
| #define ODEBUG_HASH_BITS	14
 | |
| #define ODEBUG_HASH_SIZE	(1 << ODEBUG_HASH_BITS)
 | |
| 
 | |
| #define ODEBUG_POOL_SIZE	1024
 | |
| #define ODEBUG_POOL_MIN_LEVEL	256
 | |
| #define ODEBUG_POOL_PERCPU_SIZE	64
 | |
| #define ODEBUG_BATCH_SIZE	16
 | |
| 
 | |
| #define ODEBUG_CHUNK_SHIFT	PAGE_SHIFT
 | |
| #define ODEBUG_CHUNK_SIZE	(1 << ODEBUG_CHUNK_SHIFT)
 | |
| #define ODEBUG_CHUNK_MASK	(~(ODEBUG_CHUNK_SIZE - 1))
 | |
| 
 | |
| /*
 | |
|  * We limit the freeing of debug objects via workqueue at a maximum
 | |
|  * frequency of 10Hz and about 1024 objects for each freeing operation.
 | |
|  * So it is freeing at most 10k debug objects per second.
 | |
|  */
 | |
| #define ODEBUG_FREE_WORK_MAX	1024
 | |
| #define ODEBUG_FREE_WORK_DELAY	DIV_ROUND_UP(HZ, 10)
 | |
| 
 | |
| struct debug_bucket {
 | |
| 	struct hlist_head	list;
 | |
| 	raw_spinlock_t		lock;
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Debug object percpu free list
 | |
|  * Access is protected by disabling irq
 | |
|  */
 | |
| struct debug_percpu_free {
 | |
| 	struct hlist_head	free_objs;
 | |
| 	int			obj_free;
 | |
| };
 | |
| 
 | |
| static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
 | |
| 
 | |
| static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE];
 | |
| 
 | |
| static struct debug_obj		obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
 | |
| 
 | |
| static DEFINE_RAW_SPINLOCK(pool_lock);
 | |
| 
 | |
| static HLIST_HEAD(obj_pool);
 | |
| static HLIST_HEAD(obj_to_free);
 | |
| 
 | |
| /*
 | |
|  * Because of the presence of percpu free pools, obj_pool_free will
 | |
|  * under-count those in the percpu free pools. Similarly, obj_pool_used
 | |
|  * will over-count those in the percpu free pools. Adjustments will be
 | |
|  * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
 | |
|  * can be off.
 | |
|  */
 | |
| static int			obj_pool_min_free = ODEBUG_POOL_SIZE;
 | |
| static int			obj_pool_free = ODEBUG_POOL_SIZE;
 | |
| static int			obj_pool_used;
 | |
| static int			obj_pool_max_used;
 | |
| static bool			obj_freeing;
 | |
| /* The number of objs on the global free list */
 | |
| static int			obj_nr_tofree;
 | |
| 
 | |
| static int			debug_objects_maxchain __read_mostly;
 | |
| static int __maybe_unused	debug_objects_maxchecked __read_mostly;
 | |
| static int			debug_objects_fixups __read_mostly;
 | |
| static int			debug_objects_warnings __read_mostly;
 | |
| static int			debug_objects_enabled __read_mostly
 | |
| 				= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
 | |
| static int			debug_objects_pool_size __read_mostly
 | |
| 				= ODEBUG_POOL_SIZE;
 | |
| static int			debug_objects_pool_min_level __read_mostly
 | |
| 				= ODEBUG_POOL_MIN_LEVEL;
 | |
| static const struct debug_obj_descr *descr_test  __read_mostly;
 | |
| static struct kmem_cache	*obj_cache __read_mostly;
 | |
| 
 | |
| /*
 | |
|  * Track numbers of kmem_cache_alloc()/free() calls done.
 | |
|  */
 | |
| static int			debug_objects_allocated;
 | |
| static int			debug_objects_freed;
 | |
| 
 | |
| static void free_obj_work(struct work_struct *work);
 | |
| static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
 | |
| 
 | |
| static int __init enable_object_debug(char *str)
 | |
| {
 | |
| 	debug_objects_enabled = 1;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static int __init disable_object_debug(char *str)
 | |
| {
 | |
| 	debug_objects_enabled = 0;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| early_param("debug_objects", enable_object_debug);
 | |
| early_param("no_debug_objects", disable_object_debug);
 | |
| 
 | |
| static const char *obj_states[ODEBUG_STATE_MAX] = {
 | |
| 	[ODEBUG_STATE_NONE]		= "none",
 | |
| 	[ODEBUG_STATE_INIT]		= "initialized",
 | |
| 	[ODEBUG_STATE_INACTIVE]		= "inactive",
 | |
| 	[ODEBUG_STATE_ACTIVE]		= "active",
 | |
| 	[ODEBUG_STATE_DESTROYED]	= "destroyed",
 | |
| 	[ODEBUG_STATE_NOTAVAILABLE]	= "not available",
 | |
| };
 | |
| 
 | |
| static void fill_pool(void)
 | |
| {
 | |
| 	gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
 | |
| 		return;
 | |
| 
 | |
| 	/*
 | |
| 	 * Reuse objs from the global free list; they will be reinitialized
 | |
| 	 * when allocating.
 | |
| 	 *
 | |
| 	 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
 | |
| 	 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
 | |
| 	 * sections.
 | |
| 	 */
 | |
| 	while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
 | |
| 		raw_spin_lock_irqsave(&pool_lock, flags);
 | |
| 		/*
 | |
| 		 * Recheck with the lock held as the worker thread might have
 | |
| 		 * won the race and freed the global free list already.
 | |
| 		 */
 | |
| 		while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
 | |
| 			obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
 | |
| 			hlist_del(&obj->node);
 | |
| 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
 | |
| 			hlist_add_head(&obj->node, &obj_pool);
 | |
| 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 | |
| 		}
 | |
| 		raw_spin_unlock_irqrestore(&pool_lock, flags);
 | |
| 	}
 | |
| 
 | |
| 	if (unlikely(!obj_cache))
 | |
| 		return;
 | |
| 
 | |
| 	while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
 | |
| 		struct debug_obj *new[ODEBUG_BATCH_SIZE];
 | |
| 		int cnt;
 | |
| 
 | |
| 		for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
 | |
| 			new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
 | |
| 			if (!new[cnt])
 | |
| 				break;
 | |
| 		}
 | |
| 		if (!cnt)
 | |
| 			return;
 | |
| 
 | |
| 		raw_spin_lock_irqsave(&pool_lock, flags);
 | |
| 		while (cnt) {
 | |
| 			hlist_add_head(&new[--cnt]->node, &obj_pool);
 | |
| 			debug_objects_allocated++;
 | |
| 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 | |
| 		}
 | |
| 		raw_spin_unlock_irqrestore(&pool_lock, flags);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Lookup an object in the hash bucket.
 | |
|  */
 | |
| static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
 | |
| {
 | |
| 	struct debug_obj *obj;
 | |
| 	int cnt = 0;
 | |
| 
 | |
| 	hlist_for_each_entry(obj, &b->list, node) {
 | |
| 		cnt++;
 | |
| 		if (obj->object == addr)
 | |
| 			return obj;
 | |
| 	}
 | |
| 	if (cnt > debug_objects_maxchain)
 | |
| 		debug_objects_maxchain = cnt;
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Allocate a new object from the hlist
 | |
|  */
 | |
| static struct debug_obj *__alloc_object(struct hlist_head *list)
 | |
| {
 | |
| 	struct debug_obj *obj = NULL;
 | |
| 
 | |
| 	if (list->first) {
 | |
| 		obj = hlist_entry(list->first, typeof(*obj), node);
 | |
| 		hlist_del(&obj->node);
 | |
| 	}
 | |
| 
 | |
| 	return obj;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Allocate a new object. If the pool is empty, switch off the debugger.
 | |
|  * Must be called with interrupts disabled.
 | |
|  */
 | |
| static struct debug_obj *
 | |
| alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
 | |
| 	struct debug_obj *obj;
 | |
| 
 | |
| 	if (likely(obj_cache)) {
 | |
| 		obj = __alloc_object(&percpu_pool->free_objs);
 | |
| 		if (obj) {
 | |
| 			percpu_pool->obj_free--;
 | |
| 			goto init_obj;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	raw_spin_lock(&pool_lock);
 | |
| 	obj = __alloc_object(&obj_pool);
 | |
| 	if (obj) {
 | |
| 		obj_pool_used++;
 | |
| 		WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
 | |
| 
 | |
| 		/*
 | |
| 		 * Looking ahead, allocate one batch of debug objects and
 | |
| 		 * put them into the percpu free pool.
 | |
| 		 */
 | |
| 		if (likely(obj_cache)) {
 | |
| 			int i;
 | |
| 
 | |
| 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
 | |
| 				struct debug_obj *obj2;
 | |
| 
 | |
| 				obj2 = __alloc_object(&obj_pool);
 | |
| 				if (!obj2)
 | |
| 					break;
 | |
| 				hlist_add_head(&obj2->node,
 | |
| 					       &percpu_pool->free_objs);
 | |
| 				percpu_pool->obj_free++;
 | |
| 				obj_pool_used++;
 | |
| 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (obj_pool_used > obj_pool_max_used)
 | |
| 			obj_pool_max_used = obj_pool_used;
 | |
| 
 | |
| 		if (obj_pool_free < obj_pool_min_free)
 | |
| 			obj_pool_min_free = obj_pool_free;
 | |
| 	}
 | |
| 	raw_spin_unlock(&pool_lock);
 | |
| 
 | |
| init_obj:
 | |
| 	if (obj) {
 | |
| 		obj->object = addr;
 | |
| 		obj->descr  = descr;
 | |
| 		obj->state  = ODEBUG_STATE_NONE;
 | |
| 		obj->astate = 0;
 | |
| 		hlist_add_head(&obj->node, &b->list);
 | |
| 	}
 | |
| 	return obj;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * workqueue function to free objects.
 | |
|  *
 | |
|  * To reduce contention on the global pool_lock, the actual freeing of
 | |
|  * debug objects will be delayed if the pool_lock is busy.
 | |
|  */
 | |
| static void free_obj_work(struct work_struct *work)
 | |
| {
 | |
| 	struct hlist_node *tmp;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	HLIST_HEAD(tofree);
 | |
| 
 | |
| 	WRITE_ONCE(obj_freeing, false);
 | |
| 	if (!raw_spin_trylock_irqsave(&pool_lock, flags))
 | |
| 		return;
 | |
| 
 | |
| 	if (obj_pool_free >= debug_objects_pool_size)
 | |
| 		goto free_objs;
 | |
| 
 | |
| 	/*
 | |
| 	 * The objs on the pool list might be allocated before the work is
 | |
| 	 * run, so recheck if pool list it full or not, if not fill pool
 | |
| 	 * list from the global free list. As it is likely that a workload
 | |
| 	 * may be gearing up to use more and more objects, don't free any
 | |
| 	 * of them until the next round.
 | |
| 	 */
 | |
| 	while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
 | |
| 		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
 | |
| 		hlist_del(&obj->node);
 | |
| 		hlist_add_head(&obj->node, &obj_pool);
 | |
| 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 | |
| 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
 | |
| 	}
 | |
| 	raw_spin_unlock_irqrestore(&pool_lock, flags);
 | |
| 	return;
 | |
| 
 | |
| free_objs:
 | |
| 	/*
 | |
| 	 * Pool list is already full and there are still objs on the free
 | |
| 	 * list. Move remaining free objs to a temporary list to free the
 | |
| 	 * memory outside the pool_lock held region.
 | |
| 	 */
 | |
| 	if (obj_nr_tofree) {
 | |
| 		hlist_move_list(&obj_to_free, &tofree);
 | |
| 		debug_objects_freed += obj_nr_tofree;
 | |
| 		WRITE_ONCE(obj_nr_tofree, 0);
 | |
| 	}
 | |
| 	raw_spin_unlock_irqrestore(&pool_lock, flags);
 | |
| 
 | |
| 	hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
 | |
| 		hlist_del(&obj->node);
 | |
| 		kmem_cache_free(obj_cache, obj);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void __free_object(struct debug_obj *obj)
 | |
| {
 | |
| 	struct debug_obj *objs[ODEBUG_BATCH_SIZE];
 | |
| 	struct debug_percpu_free *percpu_pool;
 | |
| 	int lookahead_count = 0;
 | |
| 	unsigned long flags;
 | |
| 	bool work;
 | |
| 
 | |
| 	local_irq_save(flags);
 | |
| 	if (!obj_cache)
 | |
| 		goto free_to_obj_pool;
 | |
| 
 | |
| 	/*
 | |
| 	 * Try to free it into the percpu pool first.
 | |
| 	 */
 | |
| 	percpu_pool = this_cpu_ptr(&percpu_obj_pool);
 | |
| 	if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
 | |
| 		hlist_add_head(&obj->node, &percpu_pool->free_objs);
 | |
| 		percpu_pool->obj_free++;
 | |
| 		local_irq_restore(flags);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * As the percpu pool is full, look ahead and pull out a batch
 | |
| 	 * of objects from the percpu pool and free them as well.
 | |
| 	 */
 | |
| 	for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
 | |
| 		objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
 | |
| 		if (!objs[lookahead_count])
 | |
| 			break;
 | |
| 		percpu_pool->obj_free--;
 | |
| 	}
 | |
| 
 | |
| free_to_obj_pool:
 | |
| 	raw_spin_lock(&pool_lock);
 | |
| 	work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
 | |
| 	       (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
 | |
| 	obj_pool_used--;
 | |
| 
 | |
| 	if (work) {
 | |
| 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
 | |
| 		hlist_add_head(&obj->node, &obj_to_free);
 | |
| 		if (lookahead_count) {
 | |
| 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
 | |
| 			obj_pool_used -= lookahead_count;
 | |
| 			while (lookahead_count) {
 | |
| 				hlist_add_head(&objs[--lookahead_count]->node,
 | |
| 					       &obj_to_free);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if ((obj_pool_free > debug_objects_pool_size) &&
 | |
| 		    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
 | |
| 			int i;
 | |
| 
 | |
| 			/*
 | |
| 			 * Free one more batch of objects from obj_pool.
 | |
| 			 */
 | |
| 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
 | |
| 				obj = __alloc_object(&obj_pool);
 | |
| 				hlist_add_head(&obj->node, &obj_to_free);
 | |
| 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
 | |
| 				WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 | |
| 		hlist_add_head(&obj->node, &obj_pool);
 | |
| 		if (lookahead_count) {
 | |
| 			WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
 | |
| 			obj_pool_used -= lookahead_count;
 | |
| 			while (lookahead_count) {
 | |
| 				hlist_add_head(&objs[--lookahead_count]->node,
 | |
| 					       &obj_pool);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	raw_spin_unlock(&pool_lock);
 | |
| 	local_irq_restore(flags);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Put the object back into the pool and schedule work to free objects
 | |
|  * if necessary.
 | |
|  */
 | |
| static void free_object(struct debug_obj *obj)
 | |
| {
 | |
| 	__free_object(obj);
 | |
| 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
 | |
| 		WRITE_ONCE(obj_freeing, true);
 | |
| 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #ifdef CONFIG_HOTPLUG_CPU
 | |
| static int object_cpu_offline(unsigned int cpu)
 | |
| {
 | |
| 	struct debug_percpu_free *percpu_pool;
 | |
| 	struct hlist_node *tmp;
 | |
| 	struct debug_obj *obj;
 | |
| 
 | |
| 	/* Remote access is safe as the CPU is dead already */
 | |
| 	percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
 | |
| 	hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
 | |
| 		hlist_del(&obj->node);
 | |
| 		kmem_cache_free(obj_cache, obj);
 | |
| 	}
 | |
| 	percpu_pool->obj_free = 0;
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * We run out of memory. That means we probably have tons of objects
 | |
|  * allocated.
 | |
|  */
 | |
| static void debug_objects_oom(void)
 | |
| {
 | |
| 	struct debug_bucket *db = obj_hash;
 | |
| 	struct hlist_node *tmp;
 | |
| 	HLIST_HEAD(freelist);
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	int i;
 | |
| 
 | |
| 	pr_warn("Out of memory. ODEBUG disabled\n");
 | |
| 
 | |
| 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
 | |
| 		raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 		hlist_move_list(&db->list, &freelist);
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 
 | |
| 		/* Now free them */
 | |
| 		hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
 | |
| 			hlist_del(&obj->node);
 | |
| 			free_object(obj);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * We use the pfn of the address for the hash. That way we can check
 | |
|  * for freed objects simply by checking the affected bucket.
 | |
|  */
 | |
| static struct debug_bucket *get_bucket(unsigned long addr)
 | |
| {
 | |
| 	unsigned long hash;
 | |
| 
 | |
| 	hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
 | |
| 	return &obj_hash[hash];
 | |
| }
 | |
| 
 | |
| static void debug_print_object(struct debug_obj *obj, char *msg)
 | |
| {
 | |
| 	const struct debug_obj_descr *descr = obj->descr;
 | |
| 	static int limit;
 | |
| 
 | |
| 	if (limit < 5 && descr != descr_test) {
 | |
| 		void *hint = descr->debug_hint ?
 | |
| 			descr->debug_hint(obj->object) : NULL;
 | |
| 		limit++;
 | |
| 		WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
 | |
| 				 "object type: %s hint: %pS\n",
 | |
| 			msg, obj_states[obj->state], obj->astate,
 | |
| 			descr->name, hint);
 | |
| 	}
 | |
| 	debug_objects_warnings++;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Try to repair the damage, so we have a better chance to get useful
 | |
|  * debug output.
 | |
|  */
 | |
| static bool
 | |
| debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
 | |
| 		   void * addr, enum debug_obj_state state)
 | |
| {
 | |
| 	if (fixup && fixup(addr, state)) {
 | |
| 		debug_objects_fixups++;
 | |
| 		return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static void debug_object_is_on_stack(void *addr, int onstack)
 | |
| {
 | |
| 	int is_on_stack;
 | |
| 	static int limit;
 | |
| 
 | |
| 	if (limit > 4)
 | |
| 		return;
 | |
| 
 | |
| 	is_on_stack = object_is_on_stack(addr);
 | |
| 	if (is_on_stack == onstack)
 | |
| 		return;
 | |
| 
 | |
| 	limit++;
 | |
| 	if (is_on_stack)
 | |
| 		pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
 | |
| 			 task_stack_page(current));
 | |
| 	else
 | |
| 		pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
 | |
| 			 task_stack_page(current));
 | |
| 
 | |
| 	WARN_ON(1);
 | |
| }
 | |
| 
 | |
| static void
 | |
| __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
 | |
| {
 | |
| 	enum debug_obj_state state;
 | |
| 	bool check_stack = false;
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	fill_pool();
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (!obj) {
 | |
| 		obj = alloc_object(addr, db, descr);
 | |
| 		if (!obj) {
 | |
| 			debug_objects_enabled = 0;
 | |
| 			raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 			debug_objects_oom();
 | |
| 			return;
 | |
| 		}
 | |
| 		check_stack = true;
 | |
| 	}
 | |
| 
 | |
| 	switch (obj->state) {
 | |
| 	case ODEBUG_STATE_NONE:
 | |
| 	case ODEBUG_STATE_INIT:
 | |
| 	case ODEBUG_STATE_INACTIVE:
 | |
| 		obj->state = ODEBUG_STATE_INIT;
 | |
| 		break;
 | |
| 
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		state = obj->state;
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		debug_print_object(obj, "init");
 | |
| 		debug_object_fixup(descr->fixup_init, addr, state);
 | |
| 		return;
 | |
| 
 | |
| 	case ODEBUG_STATE_DESTROYED:
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		debug_print_object(obj, "init");
 | |
| 		return;
 | |
| 	default:
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 	if (check_stack)
 | |
| 		debug_object_is_on_stack(addr, onstack);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * debug_object_init - debug checks when an object is initialized
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  */
 | |
| void debug_object_init(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	__debug_object_init(addr, descr, 0);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_init);
 | |
| 
 | |
| /**
 | |
|  * debug_object_init_on_stack - debug checks when an object on stack is
 | |
|  *				initialized
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  */
 | |
| void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	__debug_object_init(addr, descr, 1);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
 | |
| 
 | |
| /**
 | |
|  * debug_object_activate - debug checks when an object is activated
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  * Returns 0 for success, -EINVAL for check failed.
 | |
|  */
 | |
| int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	enum debug_obj_state state;
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	int ret;
 | |
| 	struct debug_obj o = { .object = addr,
 | |
| 			       .state = ODEBUG_STATE_NOTAVAILABLE,
 | |
| 			       .descr = descr };
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return 0;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (obj) {
 | |
| 		bool print_object = false;
 | |
| 
 | |
| 		switch (obj->state) {
 | |
| 		case ODEBUG_STATE_INIT:
 | |
| 		case ODEBUG_STATE_INACTIVE:
 | |
| 			obj->state = ODEBUG_STATE_ACTIVE;
 | |
| 			ret = 0;
 | |
| 			break;
 | |
| 
 | |
| 		case ODEBUG_STATE_ACTIVE:
 | |
| 			state = obj->state;
 | |
| 			raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 			debug_print_object(obj, "activate");
 | |
| 			ret = debug_object_fixup(descr->fixup_activate, addr, state);
 | |
| 			return ret ? 0 : -EINVAL;
 | |
| 
 | |
| 		case ODEBUG_STATE_DESTROYED:
 | |
| 			print_object = true;
 | |
| 			ret = -EINVAL;
 | |
| 			break;
 | |
| 		default:
 | |
| 			ret = 0;
 | |
| 			break;
 | |
| 		}
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		if (print_object)
 | |
| 			debug_print_object(obj, "activate");
 | |
| 		return ret;
 | |
| 	}
 | |
| 
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 
 | |
| 	/*
 | |
| 	 * We are here when a static object is activated. We
 | |
| 	 * let the type specific code confirm whether this is
 | |
| 	 * true or not. if true, we just make sure that the
 | |
| 	 * static object is tracked in the object tracker. If
 | |
| 	 * not, this must be a bug, so we try to fix it up.
 | |
| 	 */
 | |
| 	if (descr->is_static_object && descr->is_static_object(addr)) {
 | |
| 		/* track this static object */
 | |
| 		debug_object_init(addr, descr);
 | |
| 		debug_object_activate(addr, descr);
 | |
| 	} else {
 | |
| 		debug_print_object(&o, "activate");
 | |
| 		ret = debug_object_fixup(descr->fixup_activate, addr,
 | |
| 					ODEBUG_STATE_NOTAVAILABLE);
 | |
| 		return ret ? 0 : -EINVAL;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_activate);
 | |
| 
 | |
| /**
 | |
|  * debug_object_deactivate - debug checks when an object is deactivated
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  */
 | |
| void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	bool print_object = false;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (obj) {
 | |
| 		switch (obj->state) {
 | |
| 		case ODEBUG_STATE_INIT:
 | |
| 		case ODEBUG_STATE_INACTIVE:
 | |
| 		case ODEBUG_STATE_ACTIVE:
 | |
| 			if (!obj->astate)
 | |
| 				obj->state = ODEBUG_STATE_INACTIVE;
 | |
| 			else
 | |
| 				print_object = true;
 | |
| 			break;
 | |
| 
 | |
| 		case ODEBUG_STATE_DESTROYED:
 | |
| 			print_object = true;
 | |
| 			break;
 | |
| 		default:
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 	if (!obj) {
 | |
| 		struct debug_obj o = { .object = addr,
 | |
| 				       .state = ODEBUG_STATE_NOTAVAILABLE,
 | |
| 				       .descr = descr };
 | |
| 
 | |
| 		debug_print_object(&o, "deactivate");
 | |
| 	} else if (print_object) {
 | |
| 		debug_print_object(obj, "deactivate");
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_deactivate);
 | |
| 
 | |
| /**
 | |
|  * debug_object_destroy - debug checks when an object is destroyed
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  */
 | |
| void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	enum debug_obj_state state;
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	bool print_object = false;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (!obj)
 | |
| 		goto out_unlock;
 | |
| 
 | |
| 	switch (obj->state) {
 | |
| 	case ODEBUG_STATE_NONE:
 | |
| 	case ODEBUG_STATE_INIT:
 | |
| 	case ODEBUG_STATE_INACTIVE:
 | |
| 		obj->state = ODEBUG_STATE_DESTROYED;
 | |
| 		break;
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		state = obj->state;
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		debug_print_object(obj, "destroy");
 | |
| 		debug_object_fixup(descr->fixup_destroy, addr, state);
 | |
| 		return;
 | |
| 
 | |
| 	case ODEBUG_STATE_DESTROYED:
 | |
| 		print_object = true;
 | |
| 		break;
 | |
| 	default:
 | |
| 		break;
 | |
| 	}
 | |
| out_unlock:
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 	if (print_object)
 | |
| 		debug_print_object(obj, "destroy");
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_destroy);
 | |
| 
 | |
| /**
 | |
|  * debug_object_free - debug checks when an object is freed
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  */
 | |
| void debug_object_free(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	enum debug_obj_state state;
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (!obj)
 | |
| 		goto out_unlock;
 | |
| 
 | |
| 	switch (obj->state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		state = obj->state;
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		debug_print_object(obj, "free");
 | |
| 		debug_object_fixup(descr->fixup_free, addr, state);
 | |
| 		return;
 | |
| 	default:
 | |
| 		hlist_del(&obj->node);
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		free_object(obj);
 | |
| 		return;
 | |
| 	}
 | |
| out_unlock:
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_free);
 | |
| 
 | |
| /**
 | |
|  * debug_object_assert_init - debug checks when object should be init-ed
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  */
 | |
| void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
 | |
| {
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (!obj) {
 | |
| 		struct debug_obj o = { .object = addr,
 | |
| 				       .state = ODEBUG_STATE_NOTAVAILABLE,
 | |
| 				       .descr = descr };
 | |
| 
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 		/*
 | |
| 		 * Maybe the object is static, and we let the type specific
 | |
| 		 * code confirm. Track this static object if true, else invoke
 | |
| 		 * fixup.
 | |
| 		 */
 | |
| 		if (descr->is_static_object && descr->is_static_object(addr)) {
 | |
| 			/* Track this static object */
 | |
| 			debug_object_init(addr, descr);
 | |
| 		} else {
 | |
| 			debug_print_object(&o, "assert_init");
 | |
| 			debug_object_fixup(descr->fixup_assert_init, addr,
 | |
| 					   ODEBUG_STATE_NOTAVAILABLE);
 | |
| 		}
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_assert_init);
 | |
| 
 | |
| /**
 | |
|  * debug_object_active_state - debug checks object usage state machine
 | |
|  * @addr:	address of the object
 | |
|  * @descr:	pointer to an object specific debug description structure
 | |
|  * @expect:	expected state
 | |
|  * @next:	state to move to if expected state is found
 | |
|  */
 | |
| void
 | |
| debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
 | |
| 			  unsigned int expect, unsigned int next)
 | |
| {
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	bool print_object = false;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (obj) {
 | |
| 		switch (obj->state) {
 | |
| 		case ODEBUG_STATE_ACTIVE:
 | |
| 			if (obj->astate == expect)
 | |
| 				obj->astate = next;
 | |
| 			else
 | |
| 				print_object = true;
 | |
| 			break;
 | |
| 
 | |
| 		default:
 | |
| 			print_object = true;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 	if (!obj) {
 | |
| 		struct debug_obj o = { .object = addr,
 | |
| 				       .state = ODEBUG_STATE_NOTAVAILABLE,
 | |
| 				       .descr = descr };
 | |
| 
 | |
| 		debug_print_object(&o, "active_state");
 | |
| 	} else if (print_object) {
 | |
| 		debug_print_object(obj, "active_state");
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(debug_object_active_state);
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_OBJECTS_FREE
 | |
| static void __debug_check_no_obj_freed(const void *address, unsigned long size)
 | |
| {
 | |
| 	unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
 | |
| 	const struct debug_obj_descr *descr;
 | |
| 	enum debug_obj_state state;
 | |
| 	struct debug_bucket *db;
 | |
| 	struct hlist_node *tmp;
 | |
| 	struct debug_obj *obj;
 | |
| 	int cnt, objs_checked = 0;
 | |
| 
 | |
| 	saddr = (unsigned long) address;
 | |
| 	eaddr = saddr + size;
 | |
| 	paddr = saddr & ODEBUG_CHUNK_MASK;
 | |
| 	chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
 | |
| 	chunks >>= ODEBUG_CHUNK_SHIFT;
 | |
| 
 | |
| 	for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
 | |
| 		db = get_bucket(paddr);
 | |
| 
 | |
| repeat:
 | |
| 		cnt = 0;
 | |
| 		raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 		hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
 | |
| 			cnt++;
 | |
| 			oaddr = (unsigned long) obj->object;
 | |
| 			if (oaddr < saddr || oaddr >= eaddr)
 | |
| 				continue;
 | |
| 
 | |
| 			switch (obj->state) {
 | |
| 			case ODEBUG_STATE_ACTIVE:
 | |
| 				descr = obj->descr;
 | |
| 				state = obj->state;
 | |
| 				raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 				debug_print_object(obj, "free");
 | |
| 				debug_object_fixup(descr->fixup_free,
 | |
| 						   (void *) oaddr, state);
 | |
| 				goto repeat;
 | |
| 			default:
 | |
| 				hlist_del(&obj->node);
 | |
| 				__free_object(obj);
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 
 | |
| 		if (cnt > debug_objects_maxchain)
 | |
| 			debug_objects_maxchain = cnt;
 | |
| 
 | |
| 		objs_checked += cnt;
 | |
| 	}
 | |
| 
 | |
| 	if (objs_checked > debug_objects_maxchecked)
 | |
| 		debug_objects_maxchecked = objs_checked;
 | |
| 
 | |
| 	/* Schedule work to actually kmem_cache_free() objects */
 | |
| 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
 | |
| 		WRITE_ONCE(obj_freeing, true);
 | |
| 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void debug_check_no_obj_freed(const void *address, unsigned long size)
 | |
| {
 | |
| 	if (debug_objects_enabled)
 | |
| 		__debug_check_no_obj_freed(address, size);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_FS
 | |
| 
 | |
| static int debug_stats_show(struct seq_file *m, void *v)
 | |
| {
 | |
| 	int cpu, obj_percpu_free = 0;
 | |
| 
 | |
| 	for_each_possible_cpu(cpu)
 | |
| 		obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
 | |
| 
 | |
| 	seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
 | |
| 	seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
 | |
| 	seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
 | |
| 	seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
 | |
| 	seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
 | |
| 	seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
 | |
| 	seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
 | |
| 	seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
 | |
| 	seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
 | |
| 	seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
 | |
| 	seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
 | |
| 	seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
 | |
| 	return 0;
 | |
| }
 | |
| DEFINE_SHOW_ATTRIBUTE(debug_stats);
 | |
| 
 | |
| static int __init debug_objects_init_debugfs(void)
 | |
| {
 | |
| 	struct dentry *dbgdir;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return 0;
 | |
| 
 | |
| 	dbgdir = debugfs_create_dir("debug_objects", NULL);
 | |
| 
 | |
| 	debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| __initcall(debug_objects_init_debugfs);
 | |
| 
 | |
| #else
 | |
| static inline void debug_objects_init_debugfs(void) { }
 | |
| #endif
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
 | |
| 
 | |
| /* Random data structure for the self test */
 | |
| struct self_test {
 | |
| 	unsigned long	dummy1[6];
 | |
| 	int		static_init;
 | |
| 	unsigned long	dummy2[3];
 | |
| };
 | |
| 
 | |
| static __initconst const struct debug_obj_descr descr_type_test;
 | |
| 
 | |
| static bool __init is_static_object(void *addr)
 | |
| {
 | |
| 	struct self_test *obj = addr;
 | |
| 
 | |
| 	return obj->static_init;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_init is called when:
 | |
|  * - an active object is initialized
 | |
|  */
 | |
| static bool __init fixup_init(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct self_test *obj = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		debug_object_deactivate(obj, &descr_type_test);
 | |
| 		debug_object_init(obj, &descr_type_test);
 | |
| 		return true;
 | |
| 	default:
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_activate is called when:
 | |
|  * - an active object is activated
 | |
|  * - an unknown non-static object is activated
 | |
|  */
 | |
| static bool __init fixup_activate(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct self_test *obj = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_NOTAVAILABLE:
 | |
| 		return true;
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		debug_object_deactivate(obj, &descr_type_test);
 | |
| 		debug_object_activate(obj, &descr_type_test);
 | |
| 		return true;
 | |
| 
 | |
| 	default:
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_destroy is called when:
 | |
|  * - an active object is destroyed
 | |
|  */
 | |
| static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct self_test *obj = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		debug_object_deactivate(obj, &descr_type_test);
 | |
| 		debug_object_destroy(obj, &descr_type_test);
 | |
| 		return true;
 | |
| 	default:
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_free is called when:
 | |
|  * - an active object is freed
 | |
|  */
 | |
| static bool __init fixup_free(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct self_test *obj = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		debug_object_deactivate(obj, &descr_type_test);
 | |
| 		debug_object_free(obj, &descr_type_test);
 | |
| 		return true;
 | |
| 	default:
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int __init
 | |
| check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
 | |
| {
 | |
| 	struct debug_bucket *db;
 | |
| 	struct debug_obj *obj;
 | |
| 	unsigned long flags;
 | |
| 	int res = -EINVAL;
 | |
| 
 | |
| 	db = get_bucket((unsigned long) addr);
 | |
| 
 | |
| 	raw_spin_lock_irqsave(&db->lock, flags);
 | |
| 
 | |
| 	obj = lookup_object(addr, db);
 | |
| 	if (!obj && state != ODEBUG_STATE_NONE) {
 | |
| 		WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
 | |
| 		goto out;
 | |
| 	}
 | |
| 	if (obj && obj->state != state) {
 | |
| 		WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
 | |
| 		       obj->state, state);
 | |
| 		goto out;
 | |
| 	}
 | |
| 	if (fixups != debug_objects_fixups) {
 | |
| 		WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
 | |
| 		       fixups, debug_objects_fixups);
 | |
| 		goto out;
 | |
| 	}
 | |
| 	if (warnings != debug_objects_warnings) {
 | |
| 		WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
 | |
| 		       warnings, debug_objects_warnings);
 | |
| 		goto out;
 | |
| 	}
 | |
| 	res = 0;
 | |
| out:
 | |
| 	raw_spin_unlock_irqrestore(&db->lock, flags);
 | |
| 	if (res)
 | |
| 		debug_objects_enabled = 0;
 | |
| 	return res;
 | |
| }
 | |
| 
 | |
| static __initconst const struct debug_obj_descr descr_type_test = {
 | |
| 	.name			= "selftest",
 | |
| 	.is_static_object	= is_static_object,
 | |
| 	.fixup_init		= fixup_init,
 | |
| 	.fixup_activate		= fixup_activate,
 | |
| 	.fixup_destroy		= fixup_destroy,
 | |
| 	.fixup_free		= fixup_free,
 | |
| };
 | |
| 
 | |
| static __initdata struct self_test obj = { .static_init = 0 };
 | |
| 
 | |
| static void __init debug_objects_selftest(void)
 | |
| {
 | |
| 	int fixups, oldfixups, warnings, oldwarnings;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	local_irq_save(flags);
 | |
| 
 | |
| 	fixups = oldfixups = debug_objects_fixups;
 | |
| 	warnings = oldwarnings = debug_objects_warnings;
 | |
| 	descr_test = &descr_type_test;
 | |
| 
 | |
| 	debug_object_init(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
 | |
| 		goto out;
 | |
| 	debug_object_activate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
 | |
| 		goto out;
 | |
| 	debug_object_activate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
 | |
| 		goto out;
 | |
| 	debug_object_deactivate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
 | |
| 		goto out;
 | |
| 	debug_object_destroy(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
 | |
| 		goto out;
 | |
| 	debug_object_init(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
 | |
| 		goto out;
 | |
| 	debug_object_activate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
 | |
| 		goto out;
 | |
| 	debug_object_deactivate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
 | |
| 		goto out;
 | |
| 	debug_object_free(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
 | |
| 		goto out;
 | |
| 
 | |
| 	obj.static_init = 1;
 | |
| 	debug_object_activate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
 | |
| 		goto out;
 | |
| 	debug_object_init(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
 | |
| 		goto out;
 | |
| 	debug_object_free(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
 | |
| 		goto out;
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_OBJECTS_FREE
 | |
| 	debug_object_init(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
 | |
| 		goto out;
 | |
| 	debug_object_activate(&obj, &descr_type_test);
 | |
| 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
 | |
| 		goto out;
 | |
| 	__debug_check_no_obj_freed(&obj, sizeof(obj));
 | |
| 	if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
 | |
| 		goto out;
 | |
| #endif
 | |
| 	pr_info("selftest passed\n");
 | |
| 
 | |
| out:
 | |
| 	debug_objects_fixups = oldfixups;
 | |
| 	debug_objects_warnings = oldwarnings;
 | |
| 	descr_test = NULL;
 | |
| 
 | |
| 	local_irq_restore(flags);
 | |
| }
 | |
| #else
 | |
| static inline void debug_objects_selftest(void) { }
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * Called during early boot to initialize the hash buckets and link
 | |
|  * the static object pool objects into the poll list. After this call
 | |
|  * the object tracker is fully operational.
 | |
|  */
 | |
| void __init debug_objects_early_init(void)
 | |
| {
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i < ODEBUG_HASH_SIZE; i++)
 | |
| 		raw_spin_lock_init(&obj_hash[i].lock);
 | |
| 
 | |
| 	for (i = 0; i < ODEBUG_POOL_SIZE; i++)
 | |
| 		hlist_add_head(&obj_static_pool[i].node, &obj_pool);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Convert the statically allocated objects to dynamic ones:
 | |
|  */
 | |
| static int __init debug_objects_replace_static_objects(void)
 | |
| {
 | |
| 	struct debug_bucket *db = obj_hash;
 | |
| 	struct hlist_node *tmp;
 | |
| 	struct debug_obj *obj, *new;
 | |
| 	HLIST_HEAD(objects);
 | |
| 	int i, cnt = 0;
 | |
| 
 | |
| 	for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
 | |
| 		obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
 | |
| 		if (!obj)
 | |
| 			goto free;
 | |
| 		hlist_add_head(&obj->node, &objects);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * debug_objects_mem_init() is now called early that only one CPU is up
 | |
| 	 * and interrupts have been disabled, so it is safe to replace the
 | |
| 	 * active object references.
 | |
| 	 */
 | |
| 
 | |
| 	/* Remove the statically allocated objects from the pool */
 | |
| 	hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
 | |
| 		hlist_del(&obj->node);
 | |
| 	/* Move the allocated objects to the pool */
 | |
| 	hlist_move_list(&objects, &obj_pool);
 | |
| 
 | |
| 	/* Replace the active object references */
 | |
| 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
 | |
| 		hlist_move_list(&db->list, &objects);
 | |
| 
 | |
| 		hlist_for_each_entry(obj, &objects, node) {
 | |
| 			new = hlist_entry(obj_pool.first, typeof(*obj), node);
 | |
| 			hlist_del(&new->node);
 | |
| 			/* copy object data */
 | |
| 			*new = *obj;
 | |
| 			hlist_add_head(&new->node, &db->list);
 | |
| 			cnt++;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	pr_debug("%d of %d active objects replaced\n",
 | |
| 		 cnt, obj_pool_used);
 | |
| 	return 0;
 | |
| free:
 | |
| 	hlist_for_each_entry_safe(obj, tmp, &objects, node) {
 | |
| 		hlist_del(&obj->node);
 | |
| 		kmem_cache_free(obj_cache, obj);
 | |
| 	}
 | |
| 	return -ENOMEM;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Called after the kmem_caches are functional to setup a dedicated
 | |
|  * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
 | |
|  * prevents that the debug code is called on kmem_cache_free() for the
 | |
|  * debug tracker objects to avoid recursive calls.
 | |
|  */
 | |
| void __init debug_objects_mem_init(void)
 | |
| {
 | |
| 	int cpu, extras;
 | |
| 
 | |
| 	if (!debug_objects_enabled)
 | |
| 		return;
 | |
| 
 | |
| 	/*
 | |
| 	 * Initialize the percpu object pools
 | |
| 	 *
 | |
| 	 * Initialization is not strictly necessary, but was done for
 | |
| 	 * completeness.
 | |
| 	 */
 | |
| 	for_each_possible_cpu(cpu)
 | |
| 		INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
 | |
| 
 | |
| 	obj_cache = kmem_cache_create("debug_objects_cache",
 | |
| 				      sizeof (struct debug_obj), 0,
 | |
| 				      SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
 | |
| 				      NULL);
 | |
| 
 | |
| 	if (!obj_cache || debug_objects_replace_static_objects()) {
 | |
| 		debug_objects_enabled = 0;
 | |
| 		kmem_cache_destroy(obj_cache);
 | |
| 		pr_warn("out of memory.\n");
 | |
| 	} else
 | |
| 		debug_objects_selftest();
 | |
| 
 | |
| #ifdef CONFIG_HOTPLUG_CPU
 | |
| 	cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
 | |
| 					object_cpu_offline);
 | |
| #endif
 | |
| 
 | |
| 	/*
 | |
| 	 * Increase the thresholds for allocating and freeing objects
 | |
| 	 * according to the number of possible CPUs available in the system.
 | |
| 	 */
 | |
| 	extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
 | |
| 	debug_objects_pool_size += extras;
 | |
| 	debug_objects_pool_min_level += extras;
 | |
| }
 |