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Now all the DRM debug info will be reported if the boot option of
"drm.debug=1" is added. Sometimes it is inconvenient to get the debug
info in KMS mode. We will get too much unrelated info.
This will separate several DRM debug levels and the debug level can be used
to print the different debug info. And the debug level is controlled by the
module parameter of drm.debug
In this patch it is divided into four debug levels;
drm_core, drm_driver, drm_kms, drm_mode.
At the same time we can get the different debug info by changing the debug
level. This can be done by adding the module parameter. Of course it can
be changed through the /sys/module/drm/parameters/debug after the system is
booted.
Four debug macro definitions are provided.
DRM_DEBUG(fmt, args...)
DRM_DEBUG_DRIVER(prefix, fmt, args...)
DRM_DEBUG_KMS(prefix, fmt, args...)
DRM_DEBUG_MODE(prefix, fmt, args...)
When the boot option of "drm.debug=4" is added, it will print the debug info
using DRM_DEBUG_KMS macro definition.
When the boot option of "drm.debug=6" is added, it will print the debug info
using DRM_DEBUG_KMS/DRM_DEBUG_DRIVER.
Sometimes we expect to print the value of an array.
For example: SDVO command,
In such case the following four DRM debug macro definitions are added:
DRM_LOG(fmt, args...)
DRM_LOG_DRIVER(fmt, args...)
DRM_LOG_KMS(fmt, args...)
DRM_LOG_MODE(fmt, args...)
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html