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		e4165ae830
		
	
	
	
	
		
			
			Using the generic extension from the previous patch, a specific multisync extension enables more than one in/out binary syncobj per job submission. Arrays of syncobjs are set in struct drm_v3d_multisync, that also cares of determining the stage for sync (wait deps) according to the job queue. v2: - subclass the generic extension struct (Daniel) - simplify adding dependency conditions to make understandable (Iago) v3: - fix conditions to consider single or multiples in/out_syncs (Iago) - remove irrelevant comment (Iago) Signed-off-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/ffd8b2e3dd2e0c686db441a0c0a4a0181ff85328.1633016479.git.mwen@igalia.com
		
			
				
	
	
		
			336 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			336 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0+
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| /* Copyright (C) 2014-2018 Broadcom */
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| 
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| /**
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|  * DOC: Broadcom V3D Graphics Driver
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|  *
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|  * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
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|  * For V3D 2.x support, see the VC4 driver.
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|  *
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|  * The V3D GPU includes a tiled render (composed of a bin and render
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|  * pipelines), the TFU (texture formatting unit), and the CSD (compute
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|  * shader dispatch).
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|  */
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| 
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| #include <linux/clk.h>
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| #include <linux/device.h>
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| #include <linux/dma-mapping.h>
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| #include <linux/io.h>
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| #include <linux/module.h>
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| #include <linux/of_platform.h>
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| #include <linux/platform_device.h>
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| #include <linux/pm_runtime.h>
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| #include <linux/reset.h>
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| 
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| #include <drm/drm_drv.h>
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| #include <drm/drm_fb_cma_helper.h>
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| #include <drm/drm_fb_helper.h>
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| #include <drm/drm_managed.h>
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| #include <uapi/drm/v3d_drm.h>
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| 
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| #include "v3d_drv.h"
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| #include "v3d_regs.h"
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| 
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| #define DRIVER_NAME "v3d"
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| #define DRIVER_DESC "Broadcom V3D graphics"
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| #define DRIVER_DATE "20180419"
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| #define DRIVER_MAJOR 1
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| #define DRIVER_MINOR 0
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| #define DRIVER_PATCHLEVEL 0
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| 
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| static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
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| 			       struct drm_file *file_priv)
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| {
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| 	struct v3d_dev *v3d = to_v3d_dev(dev);
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| 	struct drm_v3d_get_param *args = data;
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| 	int ret;
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| 	static const u32 reg_map[] = {
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| 		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
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| 		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
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| 		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
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| 		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
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| 		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
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| 		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
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| 		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
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| 	};
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| 
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| 	if (args->pad != 0)
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| 		return -EINVAL;
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| 
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| 	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
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| 	 * to explicitly allow it in the "the register in our
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| 	 * parameter map" check.
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| 	 */
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| 	if (args->param < ARRAY_SIZE(reg_map) &&
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| 	    (reg_map[args->param] ||
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| 	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
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| 		u32 offset = reg_map[args->param];
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| 
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| 		if (args->value != 0)
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| 			return -EINVAL;
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| 
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| 		ret = pm_runtime_get_sync(v3d->drm.dev);
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| 		if (ret < 0)
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| 			return ret;
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| 		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
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| 		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
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| 			args->value = V3D_CORE_READ(0, offset);
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| 		} else {
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| 			args->value = V3D_READ(offset);
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| 		}
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| 		pm_runtime_mark_last_busy(v3d->drm.dev);
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| 		pm_runtime_put_autosuspend(v3d->drm.dev);
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| 		return 0;
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| 	}
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| 
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| 	switch (args->param) {
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| 	case DRM_V3D_PARAM_SUPPORTS_TFU:
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| 		args->value = 1;
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| 		return 0;
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| 	case DRM_V3D_PARAM_SUPPORTS_CSD:
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| 		args->value = v3d_has_csd(v3d);
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| 		return 0;
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| 	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
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| 		args->value = 1;
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| 		return 0;
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| 	case DRM_V3D_PARAM_SUPPORTS_PERFMON:
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| 		args->value = (v3d->ver >= 40);
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| 		return 0;
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| 	case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
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| 		args->value = 1;
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| 		return 0;
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| 	default:
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| 		DRM_DEBUG("Unknown parameter %d\n", args->param);
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| 		return -EINVAL;
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| 	}
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| }
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| 
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| static int
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| v3d_open(struct drm_device *dev, struct drm_file *file)
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| {
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| 	struct v3d_dev *v3d = to_v3d_dev(dev);
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| 	struct v3d_file_priv *v3d_priv;
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| 	struct drm_gpu_scheduler *sched;
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| 	int i;
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| 
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| 	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
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| 	if (!v3d_priv)
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| 		return -ENOMEM;
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| 
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| 	v3d_priv->v3d = v3d;
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| 
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| 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
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| 		sched = &v3d->queue[i].sched;
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| 		drm_sched_entity_init(&v3d_priv->sched_entity[i],
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| 				      DRM_SCHED_PRIORITY_NORMAL, &sched,
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| 				      1, NULL);
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| 	}
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| 
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| 	v3d_perfmon_open_file(v3d_priv);
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| 	file->driver_priv = v3d_priv;
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| 
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| 	return 0;
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| }
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| 
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| static void
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| v3d_postclose(struct drm_device *dev, struct drm_file *file)
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| {
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| 	struct v3d_file_priv *v3d_priv = file->driver_priv;
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| 	enum v3d_queue q;
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| 
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| 	for (q = 0; q < V3D_MAX_QUEUES; q++)
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| 		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
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| 
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| 	v3d_perfmon_close_file(v3d_priv);
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| 	kfree(v3d_priv);
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| }
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| 
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| DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
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| 
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| /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
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|  * protection between clients.  Note that render nodes would be
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|  * able to submit CLs that could access BOs from clients authenticated
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|  * with the master node.  The TFU doesn't use the GMP, so it would
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|  * need to stay DRM_AUTH until we do buffer size/offset validation.
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|  */
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| static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
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| 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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| 	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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| 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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| 	DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
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| 	DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
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| };
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| 
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| static const struct drm_driver v3d_drm_driver = {
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| 	.driver_features = (DRIVER_GEM |
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| 			    DRIVER_RENDER |
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| 			    DRIVER_SYNCOBJ),
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| 
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| 	.open = v3d_open,
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| 	.postclose = v3d_postclose,
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| 
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| #if defined(CONFIG_DEBUG_FS)
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| 	.debugfs_init = v3d_debugfs_init,
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| #endif
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| 
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| 	.gem_create_object = v3d_create_object,
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| 	.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
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| 	.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
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| 	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
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| 	.gem_prime_mmap = drm_gem_prime_mmap,
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| 
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| 	.ioctls = v3d_drm_ioctls,
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| 	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
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| 	.fops = &v3d_drm_fops,
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| 
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| 	.name = DRIVER_NAME,
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| 	.desc = DRIVER_DESC,
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| 	.date = DRIVER_DATE,
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| 	.major = DRIVER_MAJOR,
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| 	.minor = DRIVER_MINOR,
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| 	.patchlevel = DRIVER_PATCHLEVEL,
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| };
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| 
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| static const struct of_device_id v3d_of_match[] = {
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| 	{ .compatible = "brcm,7268-v3d" },
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| 	{ .compatible = "brcm,7278-v3d" },
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| 	{},
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| };
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| MODULE_DEVICE_TABLE(of, v3d_of_match);
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| 
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| static int
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| map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
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| {
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| 	*regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
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| 	return PTR_ERR_OR_ZERO(*regs);
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| }
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| 
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| static int v3d_platform_drm_probe(struct platform_device *pdev)
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| {
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| 	struct device *dev = &pdev->dev;
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| 	struct drm_device *drm;
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| 	struct v3d_dev *v3d;
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| 	int ret;
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| 	u32 mmu_debug;
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| 	u32 ident1;
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| 
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| 	v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
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| 	if (IS_ERR(v3d))
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| 		return PTR_ERR(v3d);
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| 
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| 	drm = &v3d->drm;
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| 
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| 	platform_set_drvdata(pdev, drm);
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| 
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| 	ret = map_regs(v3d, &v3d->hub_regs, "hub");
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| 	if (ret)
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| 		return ret;
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| 
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| 	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
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| 	if (ret)
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| 		return ret;
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| 
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| 	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
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| 	dma_set_mask_and_coherent(dev,
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| 		DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH)));
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| 	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
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| 
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| 	ident1 = V3D_READ(V3D_HUB_IDENT1);
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| 	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
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| 		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
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| 	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
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| 	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
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| 
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| 	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
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| 	if (IS_ERR(v3d->reset)) {
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| 		ret = PTR_ERR(v3d->reset);
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| 
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| 		if (ret == -EPROBE_DEFER)
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| 			return ret;
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| 
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| 		v3d->reset = NULL;
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| 		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
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| 		if (ret) {
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| 			dev_err(dev,
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| 				"Failed to get reset control or bridge regs\n");
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| 			return ret;
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| 		}
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| 	}
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| 
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| 	if (v3d->ver < 41) {
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| 		ret = map_regs(v3d, &v3d->gca_regs, "gca");
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| 		if (ret)
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| 			return ret;
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| 	}
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| 
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| 	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
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| 					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
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| 	if (!v3d->mmu_scratch) {
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| 		dev_err(dev, "Failed to allocate MMU scratch page\n");
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| 		return -ENOMEM;
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| 	}
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| 
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| 	pm_runtime_use_autosuspend(dev);
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| 	pm_runtime_set_autosuspend_delay(dev, 50);
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| 	pm_runtime_enable(dev);
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| 
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| 	ret = v3d_gem_init(drm);
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| 	if (ret)
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| 		goto dma_free;
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| 
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| 	ret = v3d_irq_init(v3d);
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| 	if (ret)
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| 		goto gem_destroy;
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| 
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| 	ret = drm_dev_register(drm, 0);
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| 	if (ret)
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| 		goto irq_disable;
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| 
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| 	return 0;
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| 
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| irq_disable:
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| 	v3d_irq_disable(v3d);
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| gem_destroy:
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| 	v3d_gem_destroy(drm);
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| dma_free:
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| 	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
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| 	return ret;
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| }
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| 
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| static int v3d_platform_drm_remove(struct platform_device *pdev)
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| {
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| 	struct drm_device *drm = platform_get_drvdata(pdev);
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| 	struct v3d_dev *v3d = to_v3d_dev(drm);
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| 
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| 	drm_dev_unregister(drm);
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| 
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| 	v3d_gem_destroy(drm);
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| 
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| 	dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
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| 		    v3d->mmu_scratch_paddr);
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| 
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| 	return 0;
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| }
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| 
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| static struct platform_driver v3d_platform_driver = {
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| 	.probe		= v3d_platform_drm_probe,
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| 	.remove		= v3d_platform_drm_remove,
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| 	.driver		= {
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| 		.name	= "v3d",
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| 		.of_match_table = v3d_of_match,
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| 	},
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| };
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| 
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| module_platform_driver(v3d_platform_driver);
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| 
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| MODULE_ALIAS("platform:v3d-drm");
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| MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
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| MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
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| MODULE_LICENSE("GPL v2");
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