Files
linux/drivers/video/vgastate.c
Linus Torvalds bf4afc53b7 Convert 'alloc_obj' family to use the new default GFP_KERNEL argument
This was done entirely with mindless brute force, using

    git grep -l '\<k[vmz]*alloc_objs*(.*, GFP_KERNEL)' |
        xargs sed -i 's/\(alloc_objs*(.*\), GFP_KERNEL)/\1)/'

to convert the new alloc_obj() users that had a simple GFP_KERNEL
argument to just drop that argument.

Note that due to the extreme simplicity of the scripting, any slightly
more complex cases spread over multiple lines would not be triggered:
they definitely exist, but this covers the vast bulk of the cases, and
the resulting diff is also then easier to check automatically.

For the same reason the 'flex' versions will be done as a separate
conversion.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2026-02-21 17:09:51 -08:00

491 lines
13 KiB
C

/*
* linux/drivers/video/vgastate.c -- VGA state save/restore
*
* Copyright 2002 James Simmons
*
* Copyright history from vga16fb.c:
* Copyright 1999 Ben Pfaff and Petr Vandrovec
* Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
* Based on VESA framebuffer (c) 1998 Gerd Knorr
*
* This file is subject to the terms and conditions of the GNU General
* Public License. See the file COPYING in the main directory of this
* archive for more details.
*
*/
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/fb.h>
#include <linux/vmalloc.h>
#include <video/vga.h>
struct regstate {
__u8 *vga_font0;
__u8 *vga_font1;
__u8 *vga_text;
__u8 *vga_cmap;
__u8 *attr;
__u8 *crtc;
__u8 *gfx;
__u8 *seq;
__u8 misc;
};
static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase,
unsigned char reg)
{
vga_w(regbase, iobase + 0x4, reg);
return vga_r(regbase, iobase + 0x5);
}
static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase,
unsigned char reg, unsigned char val)
{
vga_w(regbase, iobase + 0x4, reg);
vga_w(regbase, iobase + 0x5, val);
}
static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;
unsigned short iobase;
/* if in graphics mode, no need to save */
misc = vga_r(state->vgabase, VGA_MIS_R);
iobase = (misc & 1) ? 0x3d0 : 0x3b0;
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x00);
attr10 = vga_rattr(state->vgabase, 0x10);
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x20);
if (attr10 & 1)
return;
/* save regs */
gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
/* blank screen */
seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
/* save font at plane 2 */
if (state->flags & VGA_SAVE_FONT0) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 4 * 8192; i++)
saved->vga_font0[i] = vga_r(fbbase, i);
}
/* save font at plane 3 */
if (state->flags & VGA_SAVE_FONT1) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < state->memsize; i++)
saved->vga_font1[i] = vga_r(fbbase, i);
}
/* save font at plane 0/1 */
if (state->flags & VGA_SAVE_TEXT) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
saved->vga_text[i] = vga_r(fbbase, i);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i);
}
/* restore regs */
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
/* unblank screen */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
}
static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
u8 gr1, gr3, gr4, gr5, gr6, gr8;
u8 seq1, seq2, seq4;
/* save regs */
gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
/* blank screen */
seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
if (state->depth == 4) {
vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
}
/* restore font at plane 2 */
if (state->flags & VGA_SAVE_FONT0) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 4 * 8192; i++)
vga_w(fbbase, i, saved->vga_font0[i]);
}
/* restore font at plane 3 */
if (state->flags & VGA_SAVE_FONT1) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < state->memsize; i++)
vga_w(fbbase, i, saved->vga_font1[i]);
}
/* restore font at plane 0/1 */
if (state->flags & VGA_SAVE_TEXT) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
vga_w(fbbase, i, saved->vga_text[i]);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
vga_w(fbbase, i, saved->vga_text[8192+i]);
}
/* unblank screen */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
/* restore regs */
vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
}
static void save_vga_mode(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
unsigned short iobase;
int i;
saved->misc = vga_r(state->vgabase, VGA_MIS_R);
if (saved->misc & 1)
iobase = 0x3d0;
else
iobase = 0x3b0;
for (i = 0; i < state->num_crtc; i++)
saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x00);
for (i = 0; i < state->num_attr; i++) {
vga_r(state->vgabase, iobase + 0xa);
saved->attr[i] = vga_rattr(state->vgabase, i);
}
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x20);
for (i = 0; i < state->num_gfx; i++)
saved->gfx[i] = vga_rgfx(state->vgabase, i);
for (i = 0; i < state->num_seq; i++)
saved->seq[i] = vga_rseq(state->vgabase, i);
}
static void restore_vga_mode(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
unsigned short iobase;
int i;
vga_w(state->vgabase, VGA_MIS_W, saved->misc);
if (saved->misc & 1)
iobase = 0x3d0;
else
iobase = 0x3b0;
/* turn off display */
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);
/* disable sequencer */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
/* enable palette addressing */
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x00);
for (i = 2; i < state->num_seq; i++)
vga_wseq(state->vgabase, i, saved->seq[i]);
/* unprotect vga regs */
vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
for (i = 0; i < state->num_crtc; i++)
vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
for (i = 0; i < state->num_gfx; i++)
vga_wgfx(state->vgabase, i, saved->gfx[i]);
for (i = 0; i < state->num_attr; i++) {
vga_r(state->vgabase, iobase + 0xa);
vga_wattr(state->vgabase, i, saved->attr[i]);
}
/* reenable sequencer */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
/* turn display on */
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));
/* disable video/palette source */
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x20);
}
static void save_vga_cmap(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
/* assumes DAC is readable and writable */
vga_w(state->vgabase, VGA_PEL_IR, 0x00);
for (i = 0; i < 768; i++)
saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D);
}
static void restore_vga_cmap(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
/* assumes DAC is readable and writable */
vga_w(state->vgabase, VGA_PEL_IW, 0x00);
for (i = 0; i < 768; i++)
vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]);
}
static void vga_cleanup(struct vgastate *state)
{
if (state->vidstate != NULL) {
struct regstate *saved = (struct regstate *) state->vidstate;
vfree(saved->vga_font0);
vfree(saved->vga_font1);
vfree(saved->vga_text);
vfree(saved->vga_cmap);
vfree(saved->attr);
kfree(saved);
state->vidstate = NULL;
}
}
int save_vga(struct vgastate *state)
{
struct regstate *saved;
saved = kzalloc_obj(struct regstate);
if (saved == NULL)
return 1;
state->vidstate = (void *)saved;
if (state->flags & VGA_SAVE_CMAP) {
saved->vga_cmap = vmalloc(768);
if (!saved->vga_cmap) {
vga_cleanup(state);
return 1;
}
save_vga_cmap(state);
}
if (state->flags & VGA_SAVE_MODE) {
int total;
if (state->num_attr < 21)
state->num_attr = 21;
if (state->num_crtc < 25)
state->num_crtc = 25;
if (state->num_gfx < 9)
state->num_gfx = 9;
if (state->num_seq < 5)
state->num_seq = 5;
total = state->num_attr + state->num_crtc +
state->num_gfx + state->num_seq;
saved->attr = vmalloc(total);
if (!saved->attr) {
vga_cleanup(state);
return 1;
}
saved->crtc = saved->attr + state->num_attr;
saved->gfx = saved->crtc + state->num_crtc;
saved->seq = saved->gfx + state->num_gfx;
save_vga_mode(state);
}
if (state->flags & VGA_SAVE_FONTS) {
void __iomem *fbbase;
/* exit if window is less than 32K */
if (state->memsize && state->memsize < 4 * 8192) {
vga_cleanup(state);
return 1;
}
if (!state->memsize)
state->memsize = 8 * 8192;
if (!state->membase)
state->membase = 0xA0000;
fbbase = ioremap(state->membase, state->memsize);
if (!fbbase) {
vga_cleanup(state);
return 1;
}
/*
* save only first 32K used by vgacon
*/
if (state->flags & VGA_SAVE_FONT0) {
saved->vga_font0 = vmalloc(4 * 8192);
if (!saved->vga_font0) {
iounmap(fbbase);
vga_cleanup(state);
return 1;
}
}
/*
* largely unused, but if required by the caller
* we'll just save everything.
*/
if (state->flags & VGA_SAVE_FONT1) {
saved->vga_font1 = vmalloc(state->memsize);
if (!saved->vga_font1) {
iounmap(fbbase);
vga_cleanup(state);
return 1;
}
}
/*
* Save 8K at plane0[0], and 8K at plane1[16K]
*/
if (state->flags & VGA_SAVE_TEXT) {
saved->vga_text = vmalloc(8192 * 2);
if (!saved->vga_text) {
iounmap(fbbase);
vga_cleanup(state);
return 1;
}
}
save_vga_text(state, fbbase);
iounmap(fbbase);
}
return 0;
}
int restore_vga(struct vgastate *state)
{
if (state->vidstate == NULL)
return 1;
if (state->flags & VGA_SAVE_MODE)
restore_vga_mode(state);
if (state->flags & VGA_SAVE_FONTS) {
void __iomem *fbbase = ioremap(state->membase, state->memsize);
if (!fbbase) {
vga_cleanup(state);
return 1;
}
restore_vga_text(state, fbbase);
iounmap(fbbase);
}
if (state->flags & VGA_SAVE_CMAP)
restore_vga_cmap(state);
vga_cleanup(state);
return 0;
}
EXPORT_SYMBOL(save_vga);
EXPORT_SYMBOL(restore_vga);
MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
MODULE_DESCRIPTION("VGA State Save/Restore");
MODULE_LICENSE("GPL");