Commit Graph

10 Commits

Author SHA1 Message Date
Danilo Krummrich
0073a17b46 gpu: nova-core: gsp: fix UB in DmaGspMem pointer accessors
The DmaGspMem pointer accessor methods (gsp_write_ptr, gsp_read_ptr,
cpu_read_ptr, cpu_write_ptr, advance_cpu_read_ptr,
advance_cpu_write_ptr) dereference a raw pointer to DMA memory, creating
an intermediate reference before calling volatile read/write methods.

This is undefined behavior since DMA memory can be concurrently modified
by the device.

Fix this by moving the implementations into a gsp_mem module in fw.rs
that uses the dma_read!() / dma_write!() macros, making the original
methods on DmaGspMem thin forwarding wrappers.

An alternative approach would have been to wrap the shared memory in
Opaque, but that would have required even more unsafe code.

Since the gsp_mem module lives in fw.rs (to access firmware-specific
binding field names), GspMem, Msgq and their relevant fields are
temporarily widened to pub(super). This will be reverted once IoView
projections are available.

Cc: Gary Guo <gary@garyguo.net>
Closes: https://lore.kernel.org/nouveau/DGUT14ILG35P.1UMNRKU93JUM1@kernel.org/
Fixes: 75f6b1de81 ("gpu: nova-core: gsp: Add GSP command queue bindings and handling")
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Link: https://patch.msgid.link/20260309225408.27714-1-dakr@kernel.org
[ Use pub(super) where possible; replace bitwise-and with modulo
  operator analogous to [1]. - Danilo ]
Link: https://lore.kernel.org/all/20260129-nova-core-cmdq1-v3-1-2ede85493a27@nvidia.com/ [1]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2026-03-11 16:24:15 +01:00
Tim Kovalenko
c7940c8bf2 gpu: nova-core: fix stack overflow in GSP memory allocation
The `Cmdq::new` function was allocating a `PteArray` struct on the stack
and was causing a stack overflow with 8216 bytes.

Modify the `PteArray` to calculate and write the Page Table Entries
directly into the coherent DMA buffer one-by-one. This reduces the stack
usage quite a lot.

Reported-by: Gary Guo <gary@garyguo.net>
Closes: https://rust-for-linux.zulipchat.com/#narrow/channel/509436-Nova/topic/.60Cmdq.3A.3Anew.60.20uses.20excessive.20stack.20size/near/570375549
Link: https://lore.kernel.org/rust-for-linux/CANiq72mAQxbRJZDnik3Qmd4phvFwPA01O2jwaaXRh_T+2=L-qA@mail.gmail.com/
Fixes: f38b4f105c ("gpu: nova-core: Create initial Gsp")
Acked-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Tim Kovalenko <tim.kovalenko@proton.me>
Link: https://patch.msgid.link/20260309-drm-rust-next-v4-4-4ef485b19a4c@proton.me
[ * Use PteArray::entry() in LogBuffer::new(),
  * Add TODO comment to use IoView projections once available,
  * Add PTE_ARRAY_SIZE constant to avoid duplication.

    - Danilo ]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2026-03-10 18:29:14 +01:00
Gary Guo
4da879a0d3 rust: dma: use pointer projection infra for dma_{read,write} macro
Current `dma_read!`, `dma_write!` macros also use a custom
`addr_of!()`-based implementation for projecting pointers, which has
soundness issue as it relies on absence of `Deref` implementation on types.
It also has a soundness issue where it does not protect against unaligned
fields (when `#[repr(packed)]` is used) so it can generate misaligned
accesses.

This commit migrates them to use the general pointer projection
infrastructure, which handles these cases correctly.

As part of migration, the macro is updated to have an improved surface
syntax. The current macro have

    dma_read!(a.b.c[d].e.f)

to mean `a.b.c` is a DMA coherent allocation and it should project into it
with `[d].e.f` and do a read, which is confusing as it makes the indexing
operator integral to the macro (so it will break if you have an array of
`CoherentAllocation`, for example).

This also is problematic as we would like to generalize
`CoherentAllocation` from just slices to arbitrary types.

Make the macro expects `dma_read!(path.to.dma, .path.inside.dma)` as the
canonical syntax. The index operator is no longer special and is just one
type of projection (in additional to field projection). Similarly, make
`dma_write!(path.to.dma, .path.inside.dma, value)` become the canonical
syntax for writing.

Another issue of the current macro is that it is always fallible. This
makes sense with existing design of `CoherentAllocation`, but once we
support fixed size arrays with `CoherentAllocation`, it is desirable to
have the ability to perform infallible indexing as well, e.g. doing a `[0]`
index of `[Foo; 2]` is okay and can be checked at build-time, so forcing
falliblity is non-ideal. To capture this, the macro is changed to use
`[idx]` as infallible projection and `[idx]?` as fallible index projection
(those syntax are part of the general projection infra). A benefit of this
is that while individual indexing operation may fail, the overall
read/write operation is not fallible.

Fixes: ad2907b4e3 ("rust: add dma coherent allocator abstraction")
Reviewed-by: Benno Lossin <lossin@kernel.org>
Signed-off-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260302164239.284084-4-gary@kernel.org
[ Capitalize safety comments; slightly improve wording in doc-comments.
  - Danilo ]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2026-03-07 23:06:20 +01:00
Danilo Krummrich
086714bbb9 Merge tag 'v6.19-rc5' into drm-rust-next
We need the drm-rust fixes from -rc5 in here for nova-core to build on
top of.

Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2026-01-16 20:03:17 +01:00
Timur Tabi
654826aa4a gpu: nova-core: add missing newlines to several print strings
Although the dev_xx!() macro calls do not technically require terminating
newlines for the format strings, they should be added anyway to maintain
consistency, both within Rust code and with the C versions.

Signed-off-by: Timur Tabi <ttabi@nvidia.com>
Reviewed-by: John Hubbard <jhubbard@nvidia.com>
Link: https://patch.msgid.link/20260107201647.2490140-2-ttabi@nvidia.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2026-01-12 14:44:06 +01:00
Alexandre Courbot
9d250ab0cf gpu: nova-core: gsp: fix length of received messages
The size of messages' payload is miscalculated, leading to extra data
passed to the message handler. While this is not a problem with our
current set of commands, others with a variable-length payload may
misbehave. Fix this by introducing a method returning the payload size
and using it.

Fixes: 75f6b1de81 ("gpu: nova-core: gsp: Add GSP command queue bindings and handling")
Reviewed-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Reviewed-by: Alistair Popple <apopple@nvidia.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://patch.msgid.link/20251216-nova-fixes-v3-2-c7469a71f7c4@nvidia.com
[acourbot@nvidia.com: update `PANIC:` comments as pointed out by Joel.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
2025-12-16 22:03:48 +09:00
Joel Fernandes
6ddfc892a5 gpu: nova-core: Implement the GSP sequencer
Implement the GSP sequencer which culminates in INIT_DONE message being
received from the GSP indicating that the GSP has successfully booted.

This is just initial sequencer support, the actual commands will be
added in the next patches.

Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
[acourbot@nvidia.com: move GspSequencerInfo definition before its impl
blocks and rename it to GspSequence, adapt imports in sequencer.rs to
new formatting rules, remove `timeout` argument to harmonize with other
commands.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251114195552.739371-8-joelagnelf@nvidia.com>
2025-11-15 21:05:50 +09:00
Alistair Popple
edcb134264 gpu: nova-core: gsp: Add SetSystemInfo command
Add support for sending the SetSystemInfo command, which provides
required hardware information to the GSP and is critical to its
initialization.

Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-11-8ae4058e3c0e@nvidia.com>
2025-11-14 20:25:57 +09:00
Alistair Popple
4fd4acd973 gpu: nova-core: gsp: Create rmargs
Initialise the GSP resource manager arguments (rmargs) which provides
initialisation parameters to the GSP firmware during boot. The rmargs
structure contains arguments to configure the GSP message/command queue
location.

These are mapped for coherent DMA and added to the libos data structure
for access when booting GSP.

Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-10-8ae4058e3c0e@nvidia.com>
2025-11-14 20:25:57 +09:00
Alistair Popple
75f6b1de81 gpu: nova-core: gsp: Add GSP command queue bindings and handling
This commit introduces core infrastructure for handling GSP command and
message queues in the nova-core driver. The command queue system enables
bidirectional communication between the host driver and GSP firmware
through a remote message passing interface.

The interface is based on passing serialised data structures over a ring
buffer with separate transmit and receive queues. Commands are sent by
writing to the CPU transmit queue and waiting for completion via the
receive queue.

To ensure safety mutable or immutable (depending on whether it is a send
or receive operation) references are taken on the command queue when
allocating the message to write/read to. This ensures message memory
remains valid and the command queue can't be mutated whilst an operation
is in progress.

Currently this is only used by the probe() routine and therefore can
only used by a single thread of execution. Locking to enable safe access
from multiple threads will be introduced in a future series when that
becomes necessary.

Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-9-8ae4058e3c0e@nvidia.com>
2025-11-14 20:25:57 +09:00