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Input: Add and document BTN_GRIP*
Many controllers these days have started including grip buttons. As there has been no particular assigned BTN_* constants for these, they've been haphazardly assigned to BTN_TRIGGER_HAPPY*. Unfortunately, the assignment of these has varied significantly between drivers. Add and document new constants for these grip buttons. Signed-off-by: Vicki Pfau <vi@endrift.com> Link: https://lore.kernel.org/r/20250702040102.125432-2-vi@endrift.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -190,6 +190,19 @@ Gamepads report the following events:
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Rumble is advertised as FF_RUMBLE.
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- Grip buttons:
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Many pads include buttons on the rear, usually referred to as either grip or
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rear buttons, or paddles. These are often reprogrammable by the firmware to
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appear as "normal" buttons, but are sometimes exposed to software too. Some
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notable examples of this are the Steam Deck, which has R4, R5, L4, and L5 on
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the back; the Xbox Elite pads, which have P1-P4; and the Switch 2 Pro
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Controller, which has GL and GR.
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For these controllers, BTN_GRIPR and BTN_GRIPR2 should be used for the top
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and bottom (if present) right grip button(s), and BTN_GRIPL and BTN_GRIPL2
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should be used for the top and bottom (if present) left grip button(s).
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- Profile:
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Some pads provide a multi-value profile selection switch. Examples include
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@ -3291,6 +3291,8 @@ static const char *keys[KEY_MAX + 1] = {
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[BTN_TR2] = "BtnTR2", [BTN_SELECT] = "BtnSelect",
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[BTN_START] = "BtnStart", [BTN_MODE] = "BtnMode",
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[BTN_THUMBL] = "BtnThumbL", [BTN_THUMBR] = "BtnThumbR",
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[BTN_GRIPL] = "BtnGripL", [BTN_GRIPR] = "BtnGripR",
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[BTN_GRIPL2] = "BtnGripL2", [BTN_GRIPR2] = "BtnGripR2",
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[BTN_TOOL_PEN] = "ToolPen", [BTN_TOOL_RUBBER] = "ToolRubber",
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[BTN_TOOL_BRUSH] = "ToolBrush", [BTN_TOOL_PENCIL] = "ToolPencil",
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[BTN_TOOL_AIRBRUSH] = "ToolAirbrush", [BTN_TOOL_FINGER] = "ToolFinger",
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@ -601,6 +601,11 @@
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#define BTN_DPAD_LEFT 0x222
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#define BTN_DPAD_RIGHT 0x223
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#define BTN_GRIPL 0x224
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#define BTN_GRIPR 0x225
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#define BTN_GRIPL2 0x226
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#define BTN_GRIPR2 0x227
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#define KEY_ALS_TOGGLE 0x230 /* Ambient light sensor */
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#define KEY_ROTATE_LOCK_TOGGLE 0x231 /* Display rotation lock */
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#define KEY_REFRESH_RATE_TOGGLE 0x232 /* Display refresh rate toggle */
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