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bpf, docs: document open-coded BPF iterators
Extract BPF open-coded iterators documentation spread out across a few original commit messages ([0], [1]) into a dedicated doc section under Documentation/bpf/bpf_iterators.rst. Also make explicit expectation that BPF iterator program type should be accompanied by a corresponding open-coded BPF iterator implementation, going forward. [0] https://lore.kernel.org/all/20230308184121.1165081-3-andrii@kernel.org/ [1] https://lore.kernel.org/all/20230308184121.1165081-4-andrii@kernel.org/ Acked-by: Kumar Kartikeya Dwivedi <memxor@gmail.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/r/20250509180350.2604946-1-andrii@kernel.org Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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BPF Iterators
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BPF Iterators
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=============
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=============
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--------
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Overview
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--------
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----------
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BPF supports two separate entities collectively known as "BPF iterators": BPF
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Motivation
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iterator *program type* and *open-coded* BPF iterators. The former is
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----------
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a stand-alone BPF program type which, when attached and activated by user,
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will be called once for each entity (task_struct, cgroup, etc) that is being
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iterated. The latter is a set of BPF-side APIs implementing iterator
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functionality and available across multiple BPF program types. Open-coded
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iterators provide similar functionality to BPF iterator programs, but gives
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more flexibility and control to all other BPF program types. BPF iterator
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programs, on the other hand, can be used to implement anonymous or BPF
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FS-mounted special files, whose contents are generated by attached BPF iterator
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program, backed by seq_file functionality. Both are useful depending on
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specific needs.
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When adding a new BPF iterator program, it is expected that similar
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functionality will be added as open-coded iterator for maximum flexibility.
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It's also expected that iteration logic and code will be maximally shared and
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reused between two iterator API surfaces.
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------------------------
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Open-coded BPF Iterators
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------------------------
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Open-coded BPF iterators are implemented as tightly-coupled trios of kfuncs
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(constructor, next element fetch, destructor) and iterator-specific type
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describing on-the-stack iterator state, which is guaranteed by the BPF
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verifier to not be tampered with outside of the corresponding
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constructor/destructor/next APIs.
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Each kind of open-coded BPF iterator has its own associated
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struct bpf_iter_<type>, where <type> denotes a specific type of iterator.
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bpf_iter_<type> state needs to live on BPF program stack, so make sure it's
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small enough to fit on BPF stack. For performance reasons its best to avoid
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dynamic memory allocation for iterator state and size the state struct big
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enough to fit everything necessary. But if necessary, dynamic memory
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allocation is a way to bypass BPF stack limitations. Note, state struct size
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is part of iterator's user-visible API, so changing it will break backwards
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compatibility, so be deliberate about designing it.
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All kfuncs (constructor, next, destructor) have to be named consistently as
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bpf_iter_<type>_{new,next,destroy}(), respectively. <type> represents iterator
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type, and iterator state should be represented as a matching
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`struct bpf_iter_<type>` state type. Also, all iter kfuncs should have
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a pointer to this `struct bpf_iter_<type>` as the very first argument.
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Additionally:
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- Constructor, i.e., `bpf_iter_<type>_new()`, can have arbitrary extra
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number of arguments. Return type is not enforced either.
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- Next method, i.e., `bpf_iter_<type>_next()`, has to return a pointer
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type and should have exactly one argument: `struct bpf_iter_<type> *`
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(const/volatile/restrict and typedefs are ignored).
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- Destructor, i.e., `bpf_iter_<type>_destroy()`, should return void and
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should have exactly one argument, similar to the next method.
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- `struct bpf_iter_<type>` size is enforced to be positive and
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a multiple of 8 bytes (to fit stack slots correctly).
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Such strictness and consistency allows to build generic helpers abstracting
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important, but boilerplate, details to be able to use open-coded iterators
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effectively and ergonomically (see libbpf's bpf_for_each() macro). This is
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enforced at kfunc registration point by the kernel.
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Constructor/next/destructor implementation contract is as follows:
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- constructor, `bpf_iter_<type>_new()`, always initializes iterator state on
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the stack. If any of the input arguments are invalid, constructor should
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make sure to still initialize it such that subsequent next() calls will
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return NULL. I.e., on error, *return error and construct empty iterator*.
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Constructor kfunc is marked with KF_ITER_NEW flag.
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- next method, `bpf_iter_<type>_next()`, accepts pointer to iterator state
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and produces an element. Next method should always return a pointer. The
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contract between BPF verifier is that next method *guarantees* that it
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will eventually return NULL when elements are exhausted. Once NULL is
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returned, subsequent next calls *should keep returning NULL*. Next method
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is marked with KF_ITER_NEXT (and should also have KF_RET_NULL as
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NULL-returning kfunc, of course).
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- destructor, `bpf_iter_<type>_destroy()`, is always called once. Even if
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constructor failed or next returned nothing. Destructor frees up any
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resources and marks stack space used by `struct bpf_iter_<type>` as usable
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for something else. Destructor is marked with KF_ITER_DESTROY flag.
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Any open-coded BPF iterator implementation has to implement at least these
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three methods. It is enforced that for any given type of iterator only
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applicable constructor/destructor/next are callable. I.e., verifier ensures
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you can't pass number iterator state into, say, cgroup iterator's next method.
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From a 10,000-feet BPF verification point of view, next methods are the points
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of forking a verification state, which are conceptually similar to what
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verifier is doing when validating conditional jumps. Verifier is branching out
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`call bpf_iter_<type>_next` instruction and simulates two outcomes: NULL
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(iteration is done) and non-NULL (new element is returned). NULL is simulated
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first and is supposed to reach exit without looping. After that non-NULL case
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is validated and it either reaches exit (for trivial examples with no real
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loop), or reaches another `call bpf_iter_<type>_next` instruction with the
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state equivalent to already (partially) validated one. State equivalency at
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that point means we technically are going to be looping forever without
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"breaking out" out of established "state envelope" (i.e., subsequent
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iterations don't add any new knowledge or constraints to the verifier state,
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so running 1, 2, 10, or a million of them doesn't matter). But taking into
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account the contract stating that iterator next method *has to* return NULL
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eventually, we can conclude that loop body is safe and will eventually
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terminate. Given we validated logic outside of the loop (NULL case), and
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concluded that loop body is safe (though potentially looping many times),
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verifier can claim safety of the overall program logic.
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------------------------
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BPF Iterators Motivation
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------------------------
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There are a few existing ways to dump kernel data into user space. The most
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There are a few existing ways to dump kernel data into user space. The most
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popular one is the ``/proc`` system. For example, ``cat /proc/net/tcp6`` dumps
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popular one is the ``/proc`` system. For example, ``cat /proc/net/tcp6`` dumps
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